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View Full Version : [Release] Kingdoms of Amular Alpha v0.1 Trainer (+2 Way more to come.)



DeadlyData
02-10-2012, 07:53 PM
So by this time you should know the general requirements and let it be noted this trainer is STILL in DEVELOPMENT which means the only options I've actually just finished tonight but am posting here are...

1 Hit Ko
and
Inf Health.

Hopefully you guys can test so far and get back to me and on the success rate of it as far as the "Inf Power" mention that's from a deleted menu for another game so it doesn't do anything no reason to tell me it doesn't work or even try using it.




video
http://www.youtube.com/watch?v=2DSulwDZDfg&feature=g-upl&context=G26119d2AUAAAAAAAAAA

Download


http://www.mediafire.com/?l3fghpxckd8k1q6
If I get enough feed back about options to include or etc I'll certainly spend more time on this even though it's a big pain in the ass.

And remember if you've got any requests for games those of you who know my site you can request them there as I'm going to start being active there again, as far as those of you who don't you'll figure it out.


Basic Instructions
Start+Back open trainer menu
Rest of the options are self explanatory.

As far as where the trainer gets placed/what to launch you place the Trainer.xex and Loader.xex within the same folder as the game's default.xex and launch the TDDev_Trainer_Loader.xex

CloudStrife7x
02-10-2012, 07:57 PM
another nice trainer, keep up the great work DeadlyData :)

Pk89
02-10-2012, 08:00 PM
Amazing job mate .. And thanks for the share ..

Punker
02-10-2012, 08:07 PM
Cheers mate great job will check this out

Punker
02-10-2012, 08:40 PM
Inf Health works great but with 1hit kill on you can still die.

DeadlyData
02-10-2012, 09:06 PM
Inf Health works great but with 1hit kill on you can still die.
It was a quick mock up of the code I'll have to look at what's going on there... -_-.

This took about 10 hours to actually accomplish and get the code decently working once again why it's in alpha but I wanted to make sure it worked with other systems not just my devkit.

eLif
02-10-2012, 09:32 PM
Great work man thanks! Respect ^^

wraith512
02-10-2012, 10:08 PM
Hey could you add inventory space??? I was going to ask how to hex edit it?? Do u know..

duckysempai
02-10-2012, 10:29 PM
Is this for PAL or NTSC? Neither trainer option seems to work for me :(

Pk89
02-10-2012, 11:46 PM
Does this work with Tuttle update 1?

I C0z I
02-10-2012, 11:56 PM
Amazing good work

furyofsky
02-11-2012, 12:30 AM
Great Work nice~
thanks

Pk89
02-11-2012, 12:44 AM
Great Work nice~
thanks

You tried with update or no update ?

DeadlyData
02-11-2012, 03:55 AM
Hey could you add inventory space??? I was going to ask how to hex edit it?? Do u know..
I plan on having such in the trainer at a later point the next thing I'm working on is mana.


Is this for PAL or NTSC? Neither trainer option seems to work for me :(
This was done on an NTSC version JTAG rip.


Does this work with Tuttle update 1?
This was a straight jtag rip so assuming the default.xex gets updated with the update then the offsets may or may not be different...
It should work if you launch the original default.xex though but don't quote me on it I'm not 100% sure how updates actually work on the 360 never looked into it to be honest.

duckysempai
02-11-2012, 04:43 AM
I plan on having such in the trainer at a later point the next thing I'm working on is mana.


This was done on an NTSC version JTAG rip.


This was a straight jtag rip so assuming the default.xex gets updated with the update then the offsets may or may not be different...
It should work if you launch the original default.xex though but don't quote me on it I'm not 100% sure how updates actually work on the 360 never looked into it to be honest.

I have the NTSC version of the game with the title update. Maybe that's why it doesn't work. Just a warning to anyone else... don't try this with the title update :P I went back to play just now and my saves won't work. My main one just sits loading forever and my autosave crashes :S 60 hours lost...

xICEMANx117
02-12-2012, 02:48 AM
Any ETA on Updates for this

DeadlyData
02-12-2012, 08:55 AM
Don't really have an ETA for it I was gonna work on it some more today, but I've been caught up with personal shit all day.

xICEMANx117
03-02-2012, 04:12 AM
So... What happen To this??????????????????????????

Hoofdletters
05-19-2012, 10:13 AM
Any chance you could make this working with PAL? Thanks in advance...



Don't really have an ETA for it I was gonna work on it some more today, but I've been caught up with personal shit all day.

Serious_M
08-10-2012, 08:53 AM
nice job on this trainer DeadlyData

kaiser7044
05-14-2013, 12:46 PM
can you reupload this file. the links dead! tia! :)

truelovecoco
05-14-2013, 12:59 PM
reupload reupload reupload reupload
DEAD link~~~~~~~

ciutzu
12-29-2013, 05:23 PM
Reupload link man