Skyrim Race Mod (how to fix missing head bug)
Found this on Bethesda's forum site and credits go to Belazor
I found a way to work around this issue, but it is a bit of a pain... I'll post the steps here for anyone who is interested (feel free to re-post these steps to the gaming site / forum of your choice, no attribution necessary but it would be appreciated
I do not know if this will disable Steam achievements! I have not had a chance to test it, so don't flame me if it does (if anyone wants to test it with a save they have right before they got an achievement, that'd be cool).
- Make a new save in a separate slot
- Write down how many points you put into Magicka, Health, Stamina
- Write down the skill points you have in all your skills (even the ones you haven't even touched)
- Change back to your original race via player.SetRace
- Enter ShowRaceMenu to get to the race menu
- Pick your new race and the looks as needed, name your character, hit OK
- Overwrite the duplicate save you created before doing this
- Quit to main menu
- Load the save you just overwrote
- Walk / sprint and stop again and you'll see your arms are no longer crossed
- If you want to avoid "cheating":
Find a perk you own and want to temporarily remove by doing help "perkname" 4 and write down the hex code it finds (calling it perkhex) - player.removeperk perkhex
- Spend your "free point" back into that perk
- player.setlevel X where X is the level you were before you started doing this
Commands assume X is the number of points you increased skills by (1 time levelled = 10 points):
- player.modav magicka X
- player.modav health X
- player.modav stamina X
Commands assume X is the value you wrote down for your skill levels
- player.setav skill alchemy X
- player.setav skill alteration X
- player.setav skill marksman X
- player.setav skill block X
- player.setav skill conjuration X
- player.setav skill destruction X
- player.setav skill enchanting X
- player.setav skill heavyarmor X
- player.setav skill illusion X
- player.setav skill lightarmor X
- player.setav skill lockpicking X
- player.setav skill onehanded X
- player.setav skill pickpocket X
- player.setav skill restoration X
- player.setav skill smithing X
- player.setav skill sneak X
- player.setav skill speechcraft X
- player.setav skill twohanded X
And there you have it. I have confirmed that closing the game or just quitting to the main menu will preserve your head mesh. I suspect you can now also use ShowRaceMenu to change everything except Race / Sex / Preset if you want to customise your new race further.