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Dark Souls Modding Discussion Only!
Since the first thread has been spammed by people wanting the saves modded and all info it hard to find for those that want it. No asking for saves or asking for someone to mod your save! You have been warned!
Updated the bookmark so u can better customize you saves.
Updated save and added to downloads link (here)
Dark Souls Modding Program made by cybersam and Jappi88 and dll help from pureIso.
I personal Love the look! Great job! (I haven't used it though yet)
Video tut on how to mod. Thanx to Rubbers Rubbers video tut thread
U can post pictures of new finds and any useful info. Happy modding!:bigsmile2:
Here is Idlehands88 process for manually modding the save:
1. Rest at a bonfire, then Quit the game.
2. Extract your DRAKS0005 file from your USB.
3. Open the DRAKS0005 file in Horizon or Modio and click the Contents tab.
4. Extract the USER_DATA that your character is stored in, then close your DRAKS0005 file.
5. Open both the USER_DATA and DRAKS0005 in Hex Workshop.
6. Edit the USER_DATA first (DON'T FIX THE CHECKSUM YET).
7. Go to your DRAKS0005 and Search for your characters name (make sure to click the Unicode String box).
8. Make sure you find your name with your stats above the name (there should be 3 of your name in the DRAKS0005 file).
9. Copy/Paste the edited info from USER_DATA to DRAKS0005.
10. Go back to USER_DATA and copy the Checksum and search for it in the DRAKS0005 file.
11. Calculate the Checksum of USER_DATA and replace the old Checksum in DRAKS0005 with the new one.
12. Save, Rehash and Resign the save and replace it back on your USB (DON'T ADD THE USER_DATA BACK INTO THE DRAKS0005 FILE).
How to edit Items and stuff.
First buy a Known ID for a item, weapon, armor or ring. Then look for that value say 00000118 - Repair Powder. Using the 40000000 + will make he search look like 4000000000000118. Then next 4 bytes is the amount u will have 1 so it will be 400000000000011800000001. Change the 01 to 63 and you will have 99 of them.
40000000 + (id) for Items and Key Items and spells
00000000 + (id) for weapons, shields, and armors
2000000000 + (id) for rings
Thanx to diggla
how to enable all warp bonfirest:
1) You have to give yourself the lordvessel by replacing an existing key and change the amount.
2) Goto address 0x0001F13E in USER_DATA and change the value to FF
40000000000009CE - Lordvessel
Thanx to diggla
USER_DATA Offsets 0x00000303 to 0x00000311
store the amount of items you have given to the covenants.
if you max it out or make it 0x50 (80 dec) you will receive
the highest covenant rank +3. covenant items are
only given to you when you just joined the covenant at
the related NPC or for higher ranks ->
donate 1 item just before the next rank up
(at 9 items, 29 and 79 items).
rank 1 = 10 items
rank 2 = 30
rank 3 = 80
0x00000303 Items_Way_Of_White;
0x00000304 Items_Princess_Guard;
0x00000305 Items_Warrior_Of_Sunlight;
0x00000306 Items_Darkwraith;
0x00000307 Items_Path_Of_The_Dragon;
0x00000308 Items_Gravelord_Servant;
0x00000309 Items_Forest_Hunter;
0x00000310 Items_Blade_Of_The_Darkmoon;
0x00000311 Items_Chaos_Servant;
For starters Turk645 found and figured out the checksum. I've posted a few bookmarks for the USER_DATA for all stats before the game came out. Thank to krispin149 for testing save since I didn't have the game. Book mark in attached
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Re: Dark Souls Modding Discussion Only!
Edited by turk645 and Magnus Hydra credit to all those on the forum posting!!
To edit the items to a max upgrade change the last value higher. Meaning 000000000007A120 - Uchigatana + 5 makes 000000000007A120 - Uchigatana +5
To edit the helmets into the other parts of the set just add 1000(3E8 in hex) to each helmet value to change it's section. 1000 for body, 2000 for arms, and 3000 for legs.
Mr Rouseau says:
What do you do if you want, say, a crystal long sword? Add 100 (or 64 in hex) to those three bits. 03 11 28 becomes 03 11 8C and you have a crystal long sword.
Here's a list that covers all of the upgradable types:
Normal: DEC HEX
Crystal: +100 (+64)
Lightning: +200 (+C8)
Raw: +300 (+012C)
Magic: +400 (+0190)
Enchanted: +500 (+01F4)
Divine: +600 (+258)
Dark: +700 (+2BC)
Fire: +800 (+320)
Chaos: +900 (+384)
Big thanx to turk645, Magnus Hydra, Idlehands88, Mr Rouseau, Synthlight, cowboy713, Jobawa, Paulinho, mrjinglesusa, Mousikos, Mangekyou_S, azulthewise, Alastor78, ArchAngel621, sproksha, diggla
For weapon IDs look at mrjinglesusa's spreadsheet Post #583 Look at the bottom of his post for a link for the spreadsheet.
We might one day update the weapon list but right now time is better spent on other things :P.
+# mean that is what the max can be NOT changed. (by request)
(+#) mean the id is set to that number
Here is the current version of the save structure as of Oct/19/11. To use just place the two files into the structure folder of hex worshop, load the userdata file, load the structure via the structure menu on the bottom left, and then right click the white area and select add structure.
Since this is the work in progress version, some things might not work right. The main structure you want to add is the save structure(it includes proper working covenent) and Item ID's have been added.
When adding, make sure the structure is set to fixed and not float.
The structure viewer should now support the whole save and should have every base item ID
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
turk645
Looking forward to seeing some good progress in this thread.
I think i found the general location of your player location in the save. It's kinda pointless at the moment but what I do want to find is the info where it saves the last bonfire used. This would help some people out if they could easily jump between bonfires. In theory though it would come at the cost of dieing in order to reset location.
there's an item in the game about 35% - 40% in called "lord vessel" it allows you to travel between bonfires, maybe you can search for this item, there's also "Homeward bone" item, it send you to the last bonfire you used without penalty, you can actually buy this item with all the souls people would have.
A combo of these 2 items and you have what you;re looking for :)
Re: Dark Souls Modding Discussion Only!
this is true but in theory you could also jump to a bonfire you havent discovered yet, sequence break if you will. Mostly good for new game plus.
Re: Dark Souls Modding Discussion Only!
Quote:
Originally Posted by
krispin149
there's an item in the game about 35% - 40% in called "lord vessel" it allows you to travel between bonfires, maybe you can search for this item, there's also "Homeward bone" item, it send you to the last bonfire you used without penalty, you can actually buy this item with all the souls people would have.
A combo of these 2 items and you have what you;re looking for :)
Can u trade the lord vessel? Can u post a save with it in it please.
Re: Dark Souls Modding Discussion Only!
that save u posted "Magnus Hydra" how do u get out the room or cant?
thank u
Re: Dark Souls Modding Discussion Only!
after some more testing, i have done some odd things again. :P i think that demon walking around the tutorial area in the background is invincible. he refuses to go down with any attack :P.
Edit: That room was a test of sorts. :P the save really isnt meant to be used for the whole game, just as a test and proof of concept.
Edit2: after more searching, it seems that item have no "true" spot to themselves. They are grouped by type, to an extent, and then it just seems to be first come first serve in the save file.
Edit3: it should also be noted that some of the details about items in the first post is a little off :P
Re: Dark Souls Modding Discussion Only!
Can someone in here explain to me how to get the file size to stay at 8.5 and NOT fucking corrupt every time I hex it? I've followed the video tutorial and it's still not working. I'm using Modio 3.0 and Hexworkshop v6...so yeah, PLEASE HELP.