Re: Child of Light save help
U need to post the stats of the save mate
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Re: Child of Light save help
Haha sorry. So I think I figured this out.
I found the offsets that control all of the gems and items of the game if anyone is interested.
Using HxD, set your view to 16 ANSI HEX:
Offset row: 3D50 to 4D80
Column: 0B 0C 0D 0E
I believe the order is Gems | Items | Quest Items
I changed all of the values to 00 00 00 63 and it gave me 99 of every gem (including princess stone) and 99 of all items. I think the last 30 or so rows is for quest items, you may or may not want to change those but I haven't seen anything detrimental happen to the game yet.
There is an existing save editor that will change some stats in the game as well as skill points, but the offsets for items and gems hasn't been implemented yet.
Hope that helps and thanks matthewjohn for the reply.
Re: Child of Light save help
Quote:
Originally Posted by
genjiro
Haha sorry. So I think I figured this out.
I found the offsets that control all of the gems and items of the game if anyone is interested.
Using HxD, set your view to 16 ANSI HEX:
Offset row: 3D50 to 4D80
Column: 0B 0C 0D 0E
I believe the order is Gems | Items | Quest Items
I changed all of the values to 00 00 00 63 and it gave me 99 of every gem (including princess stone) and 99 of all items. I think the last 30 or so rows is for quest items, you may or may not want to change those but I haven't seen anything detrimental happen to the game yet.
There is an existing save editor that will change some stats in the game as well as skill points, but the offsets for items and gems hasn't been implemented yet.
Hope that helps and thanks matthewjohn for the reply.
For me they were all in the 07-0A longs, like so.
http://i.gyazo.com/2025b39386efad9ec15c4781f2402617.png
They definitely aren't grouped/categorized in any way. Wrote down the interesting ones (Big Endian Long values if you're wondering):
Re: Child of Light save help
Re: Child of Light save help
Quote:
Originally Posted by
genjiro
Nice work AreeSeven.
Still not too sure about the item format, just the place to edit the count. The value -0x10 from the ones I listed set the item count to 1 no matter what number you pick, might be intended for the quest items or confessions or something (there were also complete and incomplete versions of all the quests, and the items associated, but they don't seem to properly activate through just that value so it doesn't really help you, most likely some other part needs to let the game know you actually acquired them). 3 of them are unknown, didn't seem to change anything that I could notice.
Re: Child of Light save help
This stuff moves about a bit, mine is currently being edited on the 0E areas just like the OP however I believe mine starts 0X3640 and goes to 0x4580
the ones I took note of differ in area:
3A2E - brilliant onyx
3C2E - brilliant diamond
3E8E - brilliant spinnels
446E - princess stone
At first I was hoping they would match up in order, they don't. between the onyx and diamon for me is 'A2E - C2E', for you it was '167 - 3A7' so it's 2E-2E for me but 67-A7 for you, which means these things jump all the hell around.
Stardusts for me were:
0x36AE - Magic Defense
0x396E - Defense
0x3AAE - Dodge
0x3CCE - Strength
0x3E2E - Magic
0x3E6E - MP
0x3FCE - Speed
0x432E - Critical Hit
0x458E - HP
So the start and end points to this area move up and down, and the patterns of items within it change as well. I wonder if this is because of region or DLC, I wouldn't think region would matter for it. I have no DLC at all, I haven't finished the game either, I'm in the sea area (about to fight the orge). So I'm fairly far into it. How about you guys? Maybe the DLC adds extra coding lines into it or something.