Ok, After almost 2 months of hard research,coding and hacking the tool has finally reached its first public stage.
Currently there is not much, but should be enough to get you guys accupied while i work on the next updates.
There are some flaws known...Like :
*Adding too many items (like 800 or more) will cause the inventory to place some items in the wrong section, it will therefore freeze or crash your game while trying to do something with a misplaced item.
I suggest you keep it safe and add only items you need.
*a few other thing i think, but all the issues are being worked on , and will eventually be fixed.
Feutures :
*Edits PS3 SaveData
*Edits XB360 SaveData
*Stat Legit calculation
*Slot extracting
*Slot Replacement
*Inventory Editor
*Database manager (allows adding items or resort them)
*Mod save directly from usb (XBOX360 Only)
*Mods save Directly from FTP (For PS3 & XB360)
*Equipment Editor
And More!
WIP :
#Parameter Editor, will do allot of fun stuff, its allready being developed, just not finished yet.
#Inventory editor will be fixed to support adding all items if desired.
#other things i dont remember now:P
Instructions:
1) Load your gamesave via the left tab menu. You can load it from your PC, USB or FTP [modified console only].
2) Select the slot you wish to modify and press 'Load [Charactername]', you will be shown the characters current stats and are free to edit them.
3) Modify your current equipment if you want by pressing the 'Equipment' tab on the left menu and then double clicking each slot you want to modify.
4) Your inventory can be modified by dragging items from the database on the left, to the right, to change sections click the icons at the top, they match the game icons.
5) When you have finished modifying your save as you see fit, press 'Save Changes' on the left menu.
6) Your save will be updated and returned to wherever it was loaded from, you will be told when this is complete.
7) Play.
ChangeLog 1.0.0.1
*Fixed Equipment (Accept some of the beltslots)
*Improved Item Sorting (does not fully fix the item section misplacement)
*Fixed Slot Identification
*Added Total time played in slot selection (View Only)
*Fixed Saving while Legit stats calculation is enabled
*Fixed bug in Usb Manager
*Added Database updater, updates database if necessary
*More Bug Fixes!
ChangeLog 1.0.0.2
*Fixed Inventory Reading
*Added option to switch to ItemBox
*Changed Slot data management, will bring us some nice new feutures in the next updates!
*Updated Database structure, new version must be downloaded inorder to use it.
*Added Item Corruption warning when a item is flaged as "may corrupt", the item corruption flag can be changed in the database section.
*improved souls memory calculation.
*Allot of other Bug fixes!
ChangeLog 1.0.0.3
*Inventory QuickFix
ChangeLog 1.0.0.4
*Fixed Slot Detection.
*Fixed Values out of range
*Improved Equipment UI
*Changed Slot Menu to somthing nicer IMO
*Added Tools to Replace or Extract Stats,Inventory,Build or Game progress
*Added Tools to Copy
stats,Inventory,Build or Game progress to another character
*Improved Code for slot replacement/extracting
*Improved DSII Data management
*Fixed Torch Time Editor
*Fixed Gestures dissapearing
*Allowed for souls memory editing
*Added new Database section for all ignored items, ignored items are items not used by game, or may already be ingame by default, those items are ignored by the inventory editor, but can be removed from that section anytime in the database section.
*Fixed and improved some of the equipments.
*Allowd for mutiple spell adding, also spell uses will be default like ingame unless other specified.
*Allot more bugfixes!
ChangeLog 1.0.0.5
*Fixed Corruption For Xbox360 users related to the STFS Isseu
*Changed Inventory management, will cause the inventory of non edited character not to change.
*Improved Ps3 Ftp Manager, and added more supported TitleID's
*Fixed tool crashing if server is unreachable
*Improved Performance of overal loading/saving
*Fixed Ps3 file not found when trying to save
*Improved Equipment indexing...(Stil not perfect ^_^")
*More Bugfixes!
NOTE!: This Update may bring up new bugs, please report them at 360haven by pm or the supported Thread, try to explain the bug as clear as possible with all the steps taken by you!
ChangeLog 1.0.0.8
*Fixed some bugs related to the equipment that caused freezing when when non is set
*Improved Item Writing method
*Improved Multi Threaded operations.
*Added the ability to change your desired DB language, Some languages do not have all items, instead english will show.
Changing the language needs to be done inside the Database Section.
Supported Languaged:
English,Chinese,France,Polish,German,Russian,Protu guese,Spanish,Korean,Japanese,Italian.
*And More!
ChangeLog 1.0.0.9
*Fixed Database promping for update when not needed.
*Fixed Items showing in the wrong section InGame,Game uses weard approach that i managed to reproduce.
NOTE! Keys may still show up in the item section ingame, simply Quit the game and reload, and all items should be placed accordingly!
*Fixed Corruption caused when file is modded from usb.
*Added Warnings for conflicted usb managers.
*Changed Saving progress that will allow you to keep editing your save while saving.
*Added UI that will allow you to set your stats to the required values for banned modders to still do pvp.
*Added the possibility to Duplicate Items,Shards and Arrows.
*Added Automatic USB detection when device is inserted/removed.
*Added the possibility to change your gestures.
*Added the Possibility to(Un)lock or max out covenants.
*Improved PS3 Saving, saving changes should be fixed now.
*Fixed replacing Userslot that causes the gameprogress to not change along.
*Changed User Slot Extraction data , it now include the current gameprogress.
*Fixed Replace/Extract/Move Gameprogress from the tool section.
*Enabled the Tool to recognize your last set up Database language,it will load that language as default.
*Fixed Item Upgrade not changing when edited.
*Cleaned up some messy UI, and background threading.
*And More!
ChangeLog 1.0.1.0
*Fixed Covenants Ranking
*Fixed Parameter file not loading with the latest DSII Update
*Added Drag and Drop for PS3 and XBOX360 Saves
*Changed Gesture Selection into something more pleasant
*Changed Equipment Selection into something more pleasant
*Drawing Extra image on the equipment item chooser to show whether item is equiped or not
*Optimized code for better performance and less errors
*Added Warnings to make sure that not too many items of the same kind get added, to prevent the game from acting weard
*And More!
ChangeLog 1.0.1.1
*Added new STFS Fixer, to allow you to fix your corrupted xbox360 save when updated to latest callebration.
*Fixed Equipment Editor, you can now enjoy the awesome equipment interface for easy management.
*Fixed allot of bugs in inventory browser, works much more pleasant now.
*Added new Flag to the database, named as "CanHaveMoreThenOne".
That flag works only for the beltslot items, disabling the flag in the database section would make the item act as a single item.
Note! older Databases are rendered as unusable!
*Improved DB Reading, much faster now.
*Fixed the Equipment arrow editor to only show the proper items for the clicked slot.
*Updated Assembly to .Net Framework 4.5!
*Cleaned unused references, and code
*Fixed all the bugs known!
ChangeLog 1.0.1.2
*Fixed bug in equipment.
*Fixed bug in usb saving.
*Fixed Hallow level UI Freezing
*Fixed inventory itembox adding.
*Added option to enable/disable item propertie viewer in inventory editor.
*Fixed crash when tool restarts after updating.
*Improved Update thread operations.
*Fixed DataBase multiple download when its corrupted, one time should be enough :P
*Downgraded .Net to 4.0 instead of 4.5, to help out xp users!
ChangeLog 1.0.1.3
*Created new STFS Manager, hopefully fixes the most corruption caused for xbox360 users.
*Updated tool to work with Latest path 1.06 (only tested ofline!)
*Added new DLC items.
*Updated Database structure to allow dlc items.
*Updated language file structure to allow updating.
*Added the option to disable item duplication on the inventory page
*Added Option to diable DLC Item Adding.
*Fixed Some error caused by the STFS fixer.
*Updated DB Item Images with real colors and transparancy
*Fixed switch from Inventory to ItemBox, or the other way arround where items would be added to the wrong Item Storage.
*Fixed Database saving
*Much more bugfixes!
ChangeLog 1.0.1.4
*Fixed Invalid Parameter Error
*Fixed a few more Errors in the stfs Package
*Added DockControls for the loaded userslot, you can view as docked Document,and Undock, or Dock them to where you want.
*Changed the Saving from slot to save only the slot where its pressed, and leaves the other slots alone, unless the 'Save All Slots' is used.
ChangeLog 1.0.1.5
*Fixed STFS: Reference to illegal Number error
ChangeLog 1.0.1.6
*Fixed STFS manager (Hopefully)
*Changed STFS Fixer to allow you to choose your files, and remove corrupted if you want.
*Changed Database to a static container, for faster and asier item management.
*Linked All changes to each other, it will update everything realtime when you change something.
*Fixed and improved spell Equiper, now shows only the slots availible, just like ingame.
*Updated Database with 8 more dlc Items.
*Added the ability to reload the database at will.
*Improved loading speed, loads Database only when it have to.
*Added the ability to drag items from the Database tab to the inventory, handy when working with dockable Tabs.
*Fixed more bugs in Inventory manager.
*Removed the big Buttons in the inventory page to preserve space, and relocated them elsewhere.
*Added more usefull features like : Add all dlc,Own All Items,Wipe inventory and a few more.
*Added message to perform the task when 'prevent duplicates' or 'prevent dlc' is enabled.
*Changed Progressor to static,and linked it to all tasks.
*Changed the mainpage to a dockable container.
Slots can now be undocked or docked elsewhere.
*And much more!
ChangeLog 1.0.1.7
*Added inventory info button to check how many items you have of each type.
*Improved data writing to match the game method as much as possible.
*Fixed a bug where gestures and keys could end up in the same list.
*Fixed bug where alocating datablock could refer to a unused or invalid block.
*Fixed some progress managements.
*Updated Database structure to contain more item flags,like time added,dlc version and few others.
*Added "Crown of the Old Iron King" DLC.
*Updated Language files with new dlc items.
*Fixed language files downloading when version does not match the main database version
*Removed 'Prevent duplicates' and 'preventdlc' from the inventory page.
*Added Setting page where you could edit your desired preferences.
*Removed message to ask wether you want all tabs docked, those preferences are now adjustable in the setting page.
*Improved loading speed while loading graphical userinterfaces, they are now initialized when slot is selected.
*Added the 'NEW' painting to the item image when item is less then a week old.
*Changed Backup system, backup is now mandatory, they will be created with filename[datetime created] inside the specified backup directory.
As usual,Enjoy,Donate if possible and report any bugs found!
NEW Version 2.0.0.0!
*Implemented Login/Registration System
*Implemented New Donation System
*Updated User Interface.
*Optimized and cleaned code
*Many Many More!
This build is a start of something new.
Anything below this version will not be supported.
As usual,Enjoy,Donate if possible and report any bugs found!
ABOUT:
This tool enables you to modify your Ps3 or Xbox360 save data.
It does not require any third party app, unless your usb device is not supported by the program.
This program is purely design to edit your save data for offline usage... if used online then a ban would be your own damn fault.
I do not condone online cheating, nor abusing other gaming experience and i'm not responsible for any damage you might cause to your self or others
Please use this tool with caution.
The new version brings a new system that will be used for any advanced program.
The system is designed to bring ease to any user, and especially to me when making updates.
It is needed because there are too many leechers who didnt show any appreciations.
The tool has been used by more then 14000 users, and only 250 of them could give a proper thanks.
Thats actually a pretty bad insult considering the time and effort i put into my tools...
That era is gone, only registered users are now able to use and profit from all the nice features that will come.
The system includes a donation method that allows you to donate any amount you want.
All donations will be received and processed automaticly.
This tool will be all free, but only requires you to donate for the DLC items.
If you wish to use the first dlc then 1$ is required, first and second will be 2$ and all three requires you to donate 3$.
The 3th dlc will be added once it has been released.
Registration:
Since version 2.0.0.0 is registration required.
You can use the account for any other tool from now on.
After you have registered, you will be able to send bugs to me, check your donations, view the app information,recieve updates and so on.
The account will be bound to the system you registered on.
If you log in from another OS then your account will be suspended until you activate it.
Whenever your account gets activated , the OS you performed the task on will be your default OS.
Each time you switch from Machine , you will need to reactive the account.
There will be no sensitive data stored whatsoever.
Donations:
Every donation you will make will be stored and rewarded with exclusive features.
If you don't get rewarded enough in this tool, then you will get compensated in the next one.
This will keep me motivated, and ensures that you guys always get the best stuff you deserve.
Its true that some might find this stupid, like always ...
but they are not restricted in using this tool, infact, everyone will be able to use any of my tools, but it might be limited in some parts.
Show your appreciation and ill show mine!
If you already made a donation then you can contact me with your payment details and ill adjust your account.
Be sure to contact me using the program.
USAGE:
To be able to use anything from the tool , you would need to login first.
Before you can login you will need to register and activate your account.
After successful login, you will be able to use the tool as you where used to.
The only thing that has changed as of the usage is the donation part to use the dlc items.
DISCLAIMER:
All copyrighted content is the property of its respective owner. The author(s) & software have no affiliations to anyone unless specifically stated.
This software is non-profit and for personal use at the user's discretion for the purpose of modifying their savegame files associated with the game, unintended usage is strictly prohibited.
ChangeLog 2.0.0.1
*Fixed error when trying to save.
*Fixed some misspelling.
*a few other minor fixes.
ChangeLog 2.0.0.2
*Fixed Bugs while reading some of the saves messed up by the latest DSII patch.
*Fixed Bugs while reading some of the saves messed up by the latest DSII patch.
*Fixed some bugs while trying to load from usb.
*Changed USB Loading interface to always show a floating usb loader.
*and more fixes i dont remember.
#HOTFIXES 2.0.0.3
*Fixed file not found while trying to save in ps3mode.
*Fixed some other bugs related to saving from usb.
*Made the Profile/Unlockables display whenever a new donation is recieved, to ensure that the donator recieves what he deserve.
ChangeLog 2.0.0.4
*Made Login Optional (Login is required to use exclusive features)
*Fixed some bugs with equipments (I'm afraid not all)
*Fixed some bugs in inventory
*Fixed some bugs in database GUI
*Increased Time out connection.
*Updated DLC items to allow quantity
Keep in mind guys that this update should solve allot of bugs but i'm afraid not all.
Please keep posting bugs if you find them and il make sure to fix them.
Please note that some bugs needs a lil more time! im aware of them , and will fix them all ASAP!
!Warning!
Online play with modified saves is not supported and liable to incur a ban from Dark Souls II online services.
Neither this software nor it's author(s) encourages usage specifically to manipulate your online experience and are not responsible for any damages and/or loss of access incurred from usage.
Please note bans extend beyond a single character and restrict your entire account, your decision to ignore this warning is yours and yours alone.
Pease Consider a Donation for all the hard work put into it, and the much support that comes along with it.
Saweet, will report any problems I run into. Thanx again Jappi:Thumpsup:
04-29-2014
Prodecite
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Nice release Jappi, looking forward to checking this out
04-29-2014
Badbeans
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
OMG IM CRYING! :009:
I LOVE YOU JAPPI:025:
04-29-2014
THUMBS
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
great work Jappi88 i no you have put a lot of time an effort in this editor.just hope members will respect that.
04-29-2014
TheOpal
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks so much Jappi! Glad you decided to release it! Quick question, is online play going to be a possibility in the future or did FromSoft make this impossible? I'm not sure if you or anyone else knows why saves get caught/corrupted but I have a feeling it's to do with the calibrations that happens every time you start the game.
04-29-2014
RegalisRoy
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by TheOpal
Thanks so much Jappi! Glad you decided to release it! Quick question, is online play going to be a possibility in the future or did FromSoft make this impossible? I'm not sure if you or anyone else knows why saves get caught/corrupted but I have a feeling it's to do with the calibrations that happens every time you start the game.
FROM makes checks every 72 hours, so you can still play online as long as you be subtle with your modding, Soul Memory makes it slightly difficult to connect with players.
04-29-2014
CloudStrife7x
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
great job so far on this editor Jappi :)
04-29-2014
matthewjohn
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Nice one jappi mate I can see a lot of time and swet went into this congrats on getting the first release out mate :)
Sent from my iPhone using Tapatalk
04-29-2014
TheOpal
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Hey Jappi, Got an error message. Just wanted to let you know. Ill post it here, and if you don't want it here, I can delete it and PM it to you.
System.NullReferenceException: Object reference not set to an instance of an object.
at (Object )
at ..( )
at System.Linq.Enumerable.WhereArrayIterator`1.MoveNe xt()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at ..(Boolean )
at ..(Boolean )
at Telerik.WinControls.RadItem.DoClick(EventArgs e)
at Telerik.WinControls.RadItem.RaiseBubbleEvent(RadEl ement sender, RoutedEventArgs args)
at Telerik.WinControls.ComponentInputBehavior.OnMouse Up(MouseEventArgs e)
at Telerik.WinControls.RadControl.OnMouseUp(MouseEven tArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at Telerik.WinControls.RadControl.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
This happens to me when I turn on the Legit Stats Claculation. From what I can tell, it doesn't force the program to make the stats "Max" button not stop at 99 and it goes to 999.
04-29-2014
scorpionnet
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Finally we got what almost everybody was waiting for, this is a WONDERFUL moment for the whole community, once again THANK YOU SO MUCH Jappi88 for your extraordinary contribution to all of us.
GOD BLESS YOU...!!!!!
04-29-2014
KoStorms
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
I have a question if somebody wouldn't mind answering. Okay until now I've used the only other editor for DS2. I gave myself souls to put my sl and stats where wanted them and made it so the sm would be equal or greater than the number I'd have actually needed to hit that rank. Would that be a red flag for the ban even if my save says it has collected the number of souls to match my actual rank? I was very careful on adding up the number I would have needed.
Edit: I can not believe I forgot to include a thank you for all the hard work and how much I'm going to enjoy following and using this editor. :)
04-29-2014
nemke1990
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
it wont download resources...it says The operation has timed out..anyone?
04-29-2014
Manofsteel
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
hey jappi88 or anyone else can answer whenever I save the game drag it to horizon to overwrite and try to load it to my console it freezes and clue or extra steps to take so it doesnt freeze at the load up screen anymore?
04-29-2014
RainbowDash Dah
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Noice, looks great.
04-30-2014
FASONMASON
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
This is awesome :030: XD
04-30-2014
Ominous
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
I'm sooooo excited to use this when I get off work! Great work Jappi, this is definitely a much appreciated. Praise the sun! \[T]/
04-30-2014
legend1212
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
jappi this looks amazing keep up the good work your talented and hope to you keep developing future editors
04-30-2014
hi def meep
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
just curious but is soul memory fixed along with your level? I know this isn't probably the right place to be saying this but if people are modding their level to max but they still mod their soul memory to something that puts them into range of lower level players, then the game is gonna be ruined.
04-30-2014
deathcraft
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Looks perfect. Also about the 2 Illusory Rings: Guilty & Vengeful I tried them & I came to find out they are cut content. They never showed in my inventory
04-30-2014
Original Boss
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Sexy work as always this should satisfy a few members for now!
04-30-2014
dekuza
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks Jappi. Great work on this save editor.
04-30-2014
chaoseven
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks Jappi for the save editor. You're amazing.:025:
04-30-2014
Daimashin
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks so much. Now I'm really eager to see what the parameter editor can do. Can't wait for the updates on this!
04-30-2014
tyja
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks man! really appreciate. will test right away.
04-30-2014
KoStorms
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by hi def meep
just curious but is soul memory fixed along with your level? I know this isn't probably the right place to be saying this but if people are modding their level to max but they still mod their soul memory to something that puts them into range of lower level players, then the game is gonna be ruined.
I'm pretty sure those that do this get banned fairly quickly. My thought pattern is when the check happens any save on their servers with SL that doesn't match the SM gets flagged. My save for example I have at SL 462 and my SM is over 95 million since it would have taken that much just to hit that SL.
04-30-2014
deathcraft
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Imo if you ever want to mod your level & keep the soul memory with in reason just use some great hero souls.
04-30-2014
Irony
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Will it support pc version in the future?
04-30-2014
rho61803
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks for the hard work. Just reporting an issue here.
Platform: 360.
After editing inventory (added 30 Skeptic's Spices through the editor) and saving.
I used horizon to extract and reinject the save.
All female characters fail to load in the game, even if they were not edited, the loading flame stops moving. Male characters have no such problem.
I have a backup, so it's not an issue. Something for people to watch out for.
04-30-2014
Xilus
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks for the released can't wait to give it a go.
04-30-2014
CrimsnEwok
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Thanks jappi. It worked well for me.
04-30-2014
Metal In The Morning
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Sweet! Will donate for sure! Thank you for all the work jappi!
04-30-2014
swizzzy
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Same thing happening to me as one of the guys above, save locks up whenever I try to add something, even just 1 elizabeth mushroom.
I'm using a megamule save though, with the items just at max legit quantities (99 for items, 999 for arrows/bolts), that's probably why. I also tried deleting all the items and then using add all at one quantity a piece to see if it would work. Still locked up. Will try a legit non megamule save tomorrow.
Anyone try editing stats or spell uses? Haven't tried it yet, just curious. I know that using the other editors to change spell use quantity it would revert back to normal after I go to another bonfire or something
04-30-2014
Jappi88
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Can anyone explain what a megamule save is?
I have only tested the editor offline and it worked great....can anyone upload their save that got stick on loading?(the backup offcource).
Alsof, forgot tot mention....enabling legit stat calculation will also calculate souls in memory.
04-30-2014
swizzzy
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by Jappi88
Can anyone explain what a megamule save is?
I have only tested the editor offline and it worked great....can anyone upload their save that got stick on loading?(the backup offcource).
Alsof, forgot tot mention....enabling legit stat calculation will also calculate souls in memory.
can anyone upload their save that got stick on loading?(the backup offcource).
Alsof, forgot tot mention....enabling legit stat calculation will also calculate souls in memory.
Could you PM me your email so I can send you my save? I tried attaching it here but apparently the file is not valid.
Edit: Never mind, thanks for the tip.
04-30-2014
Idlehands88
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Quote:
Originally Posted by rho61803
Could you PM me your email so I can send you my save? I tried attaching it here but apparently the file is not valid.
That's because you have to put it into a .rar or .zip file.
04-30-2014
AudioRage
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
Oh damn major problem, I used horizon to extract my file and everything seemed good but when i load up the game it will only let me press new game or go online. it doesn't recognize my saves! please help!
Also when I check my hardrive it adds another SAVE DATA but it has nothing on it as if it was new, so now there is two files that say save data.
04-30-2014
M1dnite
Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0
FYI:
Unused Content from the games text dump is in the editor. Not sure if this would cause problems, but just to be safe you should be aware.
If you add everything from an item tab it will load (Unused Content) into your game save.
Check out the List here ://darksouls2.wikidot.com/unused-content
Still playing around with it but it's an Amazing editor so far! Thanks for the hard work Jappi88! Cheers!