hash is the same as RAGE
Type: Posts; User: Buddah; Keyword(s):
hash is the same as RAGE
search string "wallet" in the gamesave
i will debug the tool with your save tomorrow. i just got in and its late.
so with the hashes fixed we can properly research the save. thanks idlehands
i dont have any saves to edit but i have found and had success repairing hashes. you get some saves with edits to be made and i will try
yea i have repaired the hash already...well hashes since there are up to 20 of them
i was just wondering if there is still an interest in LOTR war in the north retail mods. if there is some interest please post include saves with information if possible
load your profile the second time
http://www.360haven.com/forums/showthread=7226-xbox-360-security-archive-2.html#post147986
the person who reversed the algorithm you used.
he also gives proper credit
one is money on hand and the other is total money earned. there is a checksum32 at 0x8 though.... maybe that is why it was resetting
that just looks like a metadata image... ?
pot calling the kettle black
http://gyazo.com/8be0120e1da39b41cd3fdd17fdeb016f.png?1346880992
click the paypal button....
i have been at work all day so i have made no more progress, i will post back if i in fact find that location
i dont think there are binds in the gpd.... all of the stats are there though. i have them about 50% mapped out already
well the dev should have been more diligent and told you it could effect leaderboards. typically, once its done its done when it comes to leaderboards. good luck
it has nothing to do with the title id. there is a hash you have missed most likely.
if someone will create 2 saves with very little difference, like maybe just save a few seconds apart and upload...
its not nulling the title id... developers dont have to write the id to the metadata. in this case they did not.
well the way a computer works it should never show 7.1gb of ram.... it cant allocate a partial stick. so you might be looking at the windows experience score of it. and 7.1 is not a bad score. but as...
since when do they make memory in odd sizes?
but do they have a built in method to fix saves where a user deleted an angle-bracket?
Its just the lazy way...easy to corrupt the save too.
just wondering why are all you guys handling xml as a text file?
have you tried NoDa? just a bunch of bars but if thats your thing then it the place to go really