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  1. Replies
    47
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    33,222

    [Release] Re: How to Survive XBLA Editor

    Thanks for work, Idle!
  2. Replies
    225
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    147,661

    [Release] Re: Dynasty Warriors 8 Editor

    Thanks for the update and the hard work, Sly, Kill_Seth, and Idle. I really appreciate it!
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    225
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    147,661

    [Release] Re: Dynasty Warriors 8 Editor

    Thank you for the great work!
  4. Replies
    778
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    353,119

    [Release] Re: Resident Evil Revelations Editor

    Thanks for the new update, Idle
  5. Replies
    655
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    367,181

    [Release] Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Thanks for the update!
  6. Replies
    778
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    353,119

    [Release] Re: Resident Evil Revelations Editor

    Thanks for the editor, Idle. Great work as always.
  7. Replies
    239
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    196,683

    [Release] Re: DMC Devil May Cry 5 Save Editor [14/01/2013]

    Thanks for the hard work, Jappi
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    59
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    30,078

    Re: Assassins Creed 3 (hex edit money)

    Yuel, you will just want the 131C portion of the Hex value.
    When you flip the byte order you should end up 1C13.
    So your search should be 1D 1C 13.

    Also, if you are using Hex Workshop as your...
  9. Replies
    104
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    37,804

    [Release] Re: RE6 Editor (by PUR3 RAF3X)

    Sounds like the program might have ended up being compiled as 64 bit only. If that's the case it should be an easy fix for Pur3.
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    902
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    457,799

    [Release] Re: Dragon's Dogma - Editor

    Discipline Points should be labeled as "mJobPoint" with 10 values after it.
    All 10 values should be the same number.
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About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯