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  1. Replies
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    Re: Dark Souls 2 Modding Discussion

    i will do my best :P

    edit: Not sure what i did but i did change my xyz value. Time to do a little bit less mass editing :P

    edit2: now i went to alonger than usual loading screen and got reset...
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    Re: Dark Souls 2 Modding Discussion

    :P i feel useless this time around.
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    Re: Dark Souls 2 Modding Discussion

    Dang, only the second day of release and already so much has been done. :P I'll be trying to dig up all the item IDs again.
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    Re: Borderland 2 Saves

    A new willow tree is planned once the encrption is figured out.
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    Re: [RESEARCH] Dragon's Dogma Modding

    idle, did you ever get an item from me via the game? It seems that infinite items cant be gifted and tried seeing if i could force it via the save's present section.


    Edit: lol at noticing i have...
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    Re: [RESEARCH] Dragon's Dogma Modding

    based on some of the data seen, i wonder if you can force some odd npcs to follow you.

    Edit: I see the data for where the portcrystals are saved. :P they could probably be put in places they...
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    Re: [RESEARCH] Dragon's Dogma Modding

    Hey idle, when you get the chance i was going to rent your pawn for some basic testing. :P i want to see if i can gift you an infinite consumable and have it stay infinite when sending. So let me...
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    Re: [RESEARCH] Dragon's Dogma Modding

    if memory serve correctly, all you have to do is change that value to the item you want and then the value above it to 1.
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    Re: [RESEARCH] Dragon's Dogma Modding

    First off i always recommend trying to do an edit after saving and quitting right after a checkpoint save. Then do a search for sItemManager untill you have an entry that has a -1 for its ItemNo...
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    Re: Dragon's Dogma Modding Discussion

    from what i remember, your carry limit is auto calculated based on your character apearance stats. So you wont be able to actually increase it if thats true. There is still plenty of interesting...
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    Re: [RESEARCH] Dragon's Dogma Modding

    Seems its possable to force a consumable item into being infinite. Im still looking into any possable side effects but you can use it infinitely :D. So far the major drawback is that if you do this...
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    Re: Skyrim - Modded Save Pack and Request Thread

    Nice start. I've also encountered this odd no head glitch. There is probably a simple fix that we are overlooking
  13. Re: I'm building a house in skyrim and need ideas :P

    After toying with doors some, it seems teleporting doors are out as well. Despite doors being movable, the marker in which they point to is not. The data for where the door sends you is part of the...
  14. Re: I'm building a house in skyrim and need ideas :P

    so odds are it's not so much infinite as it is so high number that it probably broke the counter :P.

    There is no way to rename an enchanted item after it's been enchanted is there?

    I have one...
  15. Re: I'm building a house in skyrim and need ideas :P

    how did you get infinite use without recharge?

    I keep getting sidetracked from teh house itself with stuff i want to put in it. :P the weapon i made will be very unlikely and probably easily...
  16. Re: I'm building a house in skyrim and need ideas :P

    funny thing is that i planned on using some of those from the start :P.

    Also bad news, seems that the racks wont work since they are somewhat scripted and since i cant force scripts on something...
  17. Re: I'm building a house in skyrim and need ideas :P

    There are some limits as to what can be done. Seeing as how a good portion of the house will take place in the air, horses might not be a good idea XD. I could however add a stable at the base of it...
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    Re: Dark Souls Modding Discussion Only!

    How much ram does your computer have? the structure file does eat up a lot of space as it tries to generate every single item slot, which is a lot. It should be easy enough to edit it to do less item...
  19. I'm building a house in skyrim and need ideas :P

    using the 360 to pc to 360 again method of modding, i have been building a house from scratch in the save itself. So far it's pretty cheap. Basicly it's just a spiral staircase going up and leading...
  20. Thread: SKYRIM

    by turk645
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    Re: SKYRIM

    after looking into it, seems like there is potential for some interesting mods. :P if i can get my jtag fixed or finally get the comp to properly flash my second box then i will be playing with the...
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    Re: Dark Souls Modding Discussion Only!

    I actually planned on trying to find that on my second playthrough.


    On a side note. I just realized that none of us has bothered to look into the blood stains we leave behind :P.
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    Re: Dark Souls Modding Discussion Only!

    Thanks for reminding me. I edited it before but i forgot to make note of it's location. I will get that added in the next update as well.



    Odd i never bothered to check it's description. I'll...
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    Re: Dark Souls Modding Discussion Only!

    after toying some, i found the info that purtains to a basic curse. At some point i will also get the bleeding, poison, and toxic status effects labled. Not sure if face gen is worth labling but it...
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    Re: Dark Souls Modding Discussion Only!

    I mapped out the 3 stages of the egg head and even the soul count for the second phase of the head. They will be in the next structure update.
  25. Re: [PROJECT] Generic Save Editor for easy save editing

    i had a similar idea to this. The only thing that will be a pain to do are files with moving data. Make sure you allow for reading things sequentially. As in a length value for a string pushes the...
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