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    Re: Omerta City Of Gangsters Cheat Codes

    The only downside to this is that some strings are removed and replaced by the word "Stripped" :/

    I will try and make a better solution to enable cheating when running the game in non-developer...
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    Omerta City Of Gangsters Cheat Codes

    Hi fellow cheaters...

    Here's how to enable cheatcodes for this game:

    First you need to create a directory named "Lua" in the root directory where you extracted the game, then put the attached...
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    Re: [RESEARCH] Omerta City of Gangsters

    The savegame is Zlib compressed, the "00000010.dat" comes from offzip that was used to extract.
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    [Release] Re: DmC Devil Must Cry 5 (2013) Crypto Toolkit

    Attached LIBEAY32.dll to this thread including VirusTotal url, let me know if more files from the OpenSSL package is required.
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    [Release] DmC Devil Must Cry 5 (2013) Crypto Toolkit

    Here's a tool to decrypt and encrypt your savegames...





    ▄ ▄▄▄▄▄▄▄ ▄ █▀▀▀▀ ▀▀ ▀ ...
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    Re: Devil May Cry 5 Modding Discussion

    The files in the save game are not compressed but encrypted and so far only the demo has been released and the encryption key will most likely change for the retail game. When the retail game is...
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    Re: Devil May Cry 5 Modding Discussion

    Here's an example of the decrypted files for those who want to make save editors:
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    Re: Call of duty black ops 2

    If the game freezes update to latest dashlaunch (v3.0.4) and it will work nicely again :-)
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    [Release] Re: XCOM Enemy Unknown Compression Toolkit

    I'll see if i can get the game somehow to be able to better test and see whats going wrong by debugging the game, perhaps some other checksum or who knows.

    Yes, i use LZO Professional when i...
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    [Release] Re: XCOM Enemy Unknown Compression Toolkit

    Hi, found additional security checks for the pc version, will update the tool and hopefully it's the last check.

    Edit: I have now updated the toolkit to v0.1.6 and hopefully it will work now and...
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    [Release] Re: XCOM Enemy Unknown Compression Toolkit

    You should use the filename of your original savegame that you decompressed from, the tool needs some data from it but don't worry the modified savegame will ba named ".rebuilt" and will not...
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    [Release] Re: XCOM Enemy Unknown Compression Toolkit

    Looks like youre trying to use my tool with a PC savegame, this wasn't supported until version 0.1.5 (still untested) but it's available in the first post for anyone to try out.
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    [WIP] Re: Borderlands 2 Compression Toolkit

    Yes, both the SHA1 and CRC32, but i suspect that the Huffman encoder im using has some bugs thats causing this. Investigating..
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    [WIP] Re: Borderlands 2 Compression Toolkit

    Updated build, hopefully corrected all incorrect values when recompressing.
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    [WIP] Re: Borderlands 2 Compression Toolkit

    Have you checked that it's not huffman encoded like the savegames? If you have the lzo decompressed data of the gpd's savedata i can check real quick if it's huffman encoded.

    If not i guess i can...
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    [WIP] Re: Borderlands 2 Compression Toolkit

    Will make a new build tomorrow (hopefully more stable than the current WIP build). For those interested in making a save editor, read about "protobuf". Thats whats used in the game to store the...
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    [WIP] Re: Borderlands 2 Compression Toolkit

    This looks like a PC version of the savegame (correct me if im wrong). Only Xbox360 is supported currently, but... i will now try to detect PC saves as well and allow support for this.
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    [WIP] Re: Borderlands 2 Compression Toolkit

    Working on rewriting the tool to make it more stable. Also there seems to be an issue (need to investigate for a workaround) when you have spaces in your pathnames. Other problems please let me know...
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    [WIP] Borderlands 2 Compression Toolkit

    Yet again a compression toolkit, this time for Borderlands 2...

    I would like to first say a big thank you to Mojobojo for making the initial
    research and utils. Without him i wouldn't have...
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    [Release] Re: XCOM Enemy Unknown Compression Toolkit

    No checksum protection on the savegames.
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    [Release] XCOM Enemy Unknown Compression Toolkit

    Yet again a compression toolkit, this time for XCOM Enemy Unknown...

    To use this toolkit you must first extract the savegame from within the xbox 360 container (CON), then use this toolkit on the...
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    Re: Borderlands 2 GPD Modding

    Do you have a sample GPDso that i can seeif i can find the custom hash for it. Is the GPD also double compressed?
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    [WIP] Re: Generic Xbox360 Compression Library

    Don't know, perhaps it's correct but why [] on the In and not the Out and should the [] be there for VB?


    <Out> decompressed_buffer As Byte(), decompressed_size As UInteger, <[In]>...
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    [WIP] Re: Generic Xbox360 Compression Library

    The library seems to be unstable, need to look into more error handling when sending signals from unmanaged code to managed, but the library works in my example C# tool i made really fast. Perhaps...
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    [WIP] Re: Generic Xbox360 Compression Library

    Compression library has been updated now, hope everything works smooth now.

    Note the new argument (uint compress_level) on the compress function.
    Valid compress levels are (LZO Freeware: 1-9, LZO...
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About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯