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    Re: Tales of Vesperia Definitive Edition

    Modding anything on the Xbox One isn't a thing that exists. There was a time when some cloud based game saves could be modded but that was patched almost immediately
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    218,596

    [Release] Re: Ellipse Beta

    Link has been updated
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    Re: Can Anyone Fix This Multi-Trainer Package?

    Nice, that's good news - pretty lucky that the offsets for an older kernel work with a newer one as well. Happy modding
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    Re: Can Anyone Fix This Multi-Trainer Package?

    It should load properly but do the trainers actually work? Do they apply properly to games? Also, with this edited version it will not work with 2.0.16537.0 any longer
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    Re: Can Anyone Fix This Multi-Trainer Package?

    There was a version check in the other executable as well but there's an issue - I mentioned there was probably a reason for the dev(s) to have a version check in place and there is. The trainer...
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    Re: Can Anyone Fix This Multi-Trainer Package?

    Give this one a try, instead of trying to patch out kernel checking I changed the version number it compares against to your specific version (17526)

    17232
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    Re: Can Anyone Fix This Multi-Trainer Package?

    You can try this, replace your default.xex with the patched one I've attached (keep a backup) - I don't have my JTAG hooked up to test so whether this will work or not I can't say. Without the...
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    [Release] Re: XBX Content Tool

    This can sign Original Xbox content for both the Original Xbox and Xbox 360, this isn't for handling STFS if that's what you mean
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    [Release] XBX Content Tool

    It's been a long while since I last posted a program, let's see if I remember how to do this..

    Although it may not be as useful to some as it will be for others, it's still something I've wanted...
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    Re: After Burner Climax - Save Editor

    Man do I ever miss these days..
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    Re: 15000 posts and i think im done?

    It's like you believe the option to stop is yours to make :053:
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    Re: What languages do you speak?

    My native language is C++



    lol..
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    Re: Decided to build a PC

    If you're going to get a GTX card then I'd suggest an EVGA 660 Ti over the 650
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    [Release] Re: RE6 Editor (by PUR3 RAF3X)

    Here's the hash algo if that's all you needed. Also, I'm not certain which language you write in but either function will work with the extracted data just the same

    **Read/write hash value as big...
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    Re: Two invites to TorrentDay

    I choose all values ranging between 0 and 31, because I'm an admin and I can.
  16. Re: Could someone make a decompression tool for me (May be paying)?

    I doubt PC data is drastically different from the data stored on 360. Talk with fairchild, give him some saves if he agrees to check it out, and maybe he can adapt his current tool for use with PC...
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    Re: Why no one can make a cool Skyrim editor?

    Here you go, make it yourself :-)
  18. Re: Copy and Paste Problem with Hex Workshop V6.7

    http://img15.imageshack.us/img15/1918/dfnhgjsdnhjnasgh.png
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    [Release] Re: Risen 2 - Compression Tool

    It seems only Windows XP SP3 and above supports the algorithm needed




    There's an open source library written by BouncyCastle that has many implementations of algorithms, compressions, streams...
  20. [Release] Re: F.E.A.R. - Save Editor (FEAR/FEAR Files/FEAR 2)

    Not sure what the issue was with their site but I replaced with some other reliable mirrors



    I've been playing around with some values, such as lighting and debug settings, figuring out which...
  21. [Release] Re: F.E.A.R. - Save Editor (FEAR/FEAR Files/FEAR 2)

    Updated to 3.1

    Fixed: Issues parsing F.E.A.R. Files: Perseus Mandate directory indexes correctly
    Added: Descriptions to table view (user editable by opening manifest.ini in a text editor and...
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    [Release] Re: Lollipop Chainsaw Editor

    If computing the hash is the only problem then I'll just leave this here



    Function BZIP2(ByRef Data As Byte(), ByVal Index As Long, ByVal Count As Long) As Byte()
    If Data Is...
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    Re: [Request] Lollipop Chainsaw SE

    BZIP2 covering 0x8 to EOF, stored at 0x4. No compression, no crypto
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    [Release] Re: Inversion Editor

    I thought I had double checked writing and that I compensated for the null termination :\ The lengths were actually getting written, not sure why that was a problem for you

    Here's a fix, I made...
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    [Release] Re: Inversion Editor

    http://www.360haven.com/forums/showthread.php?14463-Inversion-Editor&p=110904&viewfull=1#post110904

    It's attached, you thanked the post I thought you seen it :P
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About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯