hey just a question.. how did you find the skill points in your save file to mod? more specifically what exactly am I looking for in the hex
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hey just a question.. how did you find the skill points in your save file to mod? more specifically what exactly am I looking for in the hex
<3 SAXTON HAAAAAALE
I didn't mean it that way cyber i was just extremely tired and couldn't remember your name. Really no way of recovering from this one lol... my bad
Jappi, how is it that I always come to get addicted to all these different assortment of games, and later realize that you're just as interested in the games and are already busily making an editor...
This editor keeps getting better and better. One question though, will you be incorporating any weapon stat modding in later versions? I'd like to see that maybe sometime soon. If you want me to look...
Sorry I was at work, just got home now. Yes, it's safe to level up to 50, the enemies will follow your level though. The highest enemy I've seen when I'm a level 50 was a 48, but they average at lvl...
I attached a list to this forum a little while ago... If you're using mine I'd appreciate a little credit for it
If you guys could go over and liven up that thread a little bit I'd appreciate it. I just want there to be a Level / Exp chart out there for people so nobody has to guess what exp you'd need for the...
Hey everyone, I didn't really know where to put this but I do know that it's very frustrating when one can't find a proper Experience / Level chart for Dead Island. The best I could find was some...
I think that the weapon's variables is dependent on your character's level and skills to a certain extent as well. That's the only thing that makes any sense any more. If your character has a certain...
You'd think it'd be easy because it's only a matter of 2 bytes. But they're so deeply intertwined that it's like trying to defuse a bomb to get the attributes you want.
All that work and I feel like I'm not any closer to understanding how to mod a weapon's attributes. Oh well :/
Okay so I'm slowly figuring out the level and damage of weapons. I'll post my results as I get them for you guys to read here. Just so you know the two bytes that come before the magazine ammunition...
yes but I can sift through the corruptions in the file and fix them... but okay. Do it the hard way if that's what you wish
I couldn't resist
post the save man I'll try to fix the corrupted data
that's what she said
Lol you forgot the number one rule. ALWAYS MAKE MANY BACKUPS
Btw, post the save and I can probably fix it. Just tell me what you did when you modded the save if you can
Edit and I made it...
Jappi just in case you didn't know - when you're tending to the weapon section of the editor, the two bytes directly before the magazine ammo are the weapon's set level (ie AC C0 7F FF FF FF ...
LOL maxed ammo out, heads up don't ever reload your weapons if you maxed your weapons.. will render them useless
This is exactly what I was looking for, Now that I know what some of these variables mean I can try to figure out which variables control the damage, durability, required level, etc. If anyone has...
I bear grim news to all those who've been using the godmode .gpd. Evidently with this new patch they released they fixed Godmode, unlimited ammo and weapon durability. I'm quite upset about the whole...
When you reach the inner city and have to deal with the first punk enemies
Look for the hex value representation of your cash. How much money do you have on that character and I'll tell you what to look for in hex
no need for arguing. spliffs, don't be so sensitive. MadeGuy has been here for a long time, forgive his impatience. When you mod the gpd it sets your achievements to what the OP's achievements were...