Anyone have a Logan's claw lying around that they would have the ID for?
Type: Posts; User: theDresdenDoll; Keyword(s):
Anyone have a Logan's claw lying around that they would have the ID for?
Method #2, deleting an affix off one piece of equipment and adding an affix to another.
I get that you would still need to balance the byte count like you said... But, how?
It should make sense...
Your friend sounds like a super cool guy.
http://www.360haven.com/forums/threads/28145-tutorial-diablo-iii-item-modding/
To be fair, I'm pretty sure the reason they're withholding that information is out of fear of people making items with hundreds of affixes and lagging out/crashing/corrupting games/griefing people,...
This is absolutely true.
And really simple to accomplish with nothing more than a little practice.
I made this earlier today:
http://i41.tinypic.com/wkfj3c.jpg
Infernal Helm? Pffffffft.
I'm not entirely convinced that this is the answer to all our problems, but still.. That's really clever.
Good input!
Is things like that (I.e. Right in front of us but we just don't see it) that...
Extract the hero.dat, unencrypt and open in a hex editor.
Some of the first text you'll see will be your character name.
Just find the corresponding hex code and type whatever you want.
If the...
This would be my best guess as well.
I haven't tested at all but it makes sense to me that is how it would work.
Something I'm still a bit ignorant on: Durability and item names.
Let's say I had a rare amulet called "Grim Wheel". Where would that be stored (My brain tells me it's right before the Effect...
That's awesome.
What were the effect IDs you used?
Word.
Do you suggest Horizon?
Has anyone found any +Discipline codes yet?
I've also encountered a strange bug.
Modded a pair of boots equipped to a character, they came out just fine.
Put them in my stash - stash corrupts.
...