its actually 958, found it in an earlier post
Type: Posts; User: prettytony514; Keyword(s):
its actually 958, found it in an earlier post
anyone know the numbers for the abyssinal bracers? 3BD(957) is wrong
i figured it out...i looked at the other items in there and noticed a pattern tried it and it worked...
this is wat i ended up with:
<class type="sItemManager::cITEM_PARAM_DATA">
<s16...
...oh lol...
well it was this:
<u32 name="mStorageItemCount" value="287"/>
<array name="mStorageItem" type="class" count="4278">
<class type="sItemManager::cITEM_PARAM_DATA">
<s16...
[After you add a new item you have to change the number here by how many items you have:
<u32 name="mStorageItemCount" value="#"/> - Number of Items in Storage]
just tried it and it froze my...
i changed this:
<class type="sItemManager::cITEM_PARAM_DATA">
<s16 name="data.mNum" value="0"/>
<s16 name="data.mItemNo" value="-1"/>
<u32 name="data.mFlag" value="0"/>
<u16 name="data.mChgNum"...
when i try to click on the thread it says that its off limits why is that?
for some reason i can't view your tutorial it keeps saying "this area is off limits" why is this?
wasnt your fault some of the pics had the wrong hex value
it works thanks for this saves some time
still trying to figure this out as well
3B8 is the hex value you have to change it to decimal...i use hex editor to do this (n just so u know 3B8 = 952 so look for that instead)
same here
worked like a charm!!! thanks for the help!!!
oh ok thanks gonna try it now
also thanks for this
can u use this to edit your main pawn as well?