This works great! Thanks
Type: Posts; User: onscreenshadow; Keyword(s):
This works great! Thanks
not guaranteed to work but this would be my best guess
yeah just edited my post about that lol but why???? back ups are more valuable than gold in these situations 0.0 oh well hmmm Ixnas maybe you could check out the rift and search for a pawn thats...
if you have a back up save before you modded your pawn this would work also...edit...just read where you cant do this lol sorry anyway the values differ so unless you wrote it down i dont think there...
so far no there is not a way to change that also so far there is no way to change the stats on armor maybe if with a jtaged console and modded all game info but we are just messing with what the save...
can someone check my pawn please gamertag is OnscreenShadow1
wonder if this has anything to do with corrupt pawns...not sure if its 100% server sided <s32 name="mLockCount" value="0"/> wondering if a corrupt pawn would have a value here
<s32...
pawn works....do you have a save from where it was corrupt? id like to look through it if you dont mind
no change the 10 <u32 values bellow <array name="mJobExp" type="u32" count="10"> these are the experience you have for each job i used 9999999 for all 10
no sadly we cant yet but we are trying to find loop holes
so far ONLY exp,job exp,job points,their equips,and their knowledge(learning) thats all for now...idle is working on a list of buffs and resistances that values can be changed however idk if you can...
this was answered a few pages back,ill check your pawn in a sec unless someone beats me to it...edit...just checked your pawn its corrupt
no you do not make a new entry -1 means you have nothing...
wow seriously? how cheap of them lol
have you checked the new weapons dlc yet? was wondering if its actual dlc or just something that was already on the disc
well first you would need to know how much experience it would take to level your pawn 2 levels and im not really sure...guess you could mod "mExp" value to match "mNextExp" value save,rehash...etc...
when modding experience you will see <u32 name="mExp" value=" mod this
Ok i'm kinda taking a step back with this but also a step forward. This is a way to mod with hexworkshop,i made a couple bookmarks so those new at modding this can just jump to what their wanting to...
ok thats fine lol make sure that after you mod the contents you save with editor,replace the file,then use save/rehash resign with horizon or le fluffy
did you open it with horizon or le fluffy first and take out the contents?
where are you seeing this error?
i thought about posting it myself but then EVERYONE would have max stars lol i havent changed mine cause i could care less about that part :)
is it still having issues?
ok so im looking through hex workshop and i can find (i think) all my equips including my pawns also i think i found their stats im going to change the value and see what happens although i cant make...
hmm that makes since forgot sleeping would fix that since it registers as learning from npcs this way,awesome
basically you can mod anything "natural" you mod experience of both job and level then pawn levels on its own in game fast lol so nothing out of the ordinary(game sees) stuff like manually changing...