Great program shell, nice security, and content as always. I'm very interested in the progress of this...
Type: Posts; User: killrclown; Keyword(s):
Great program shell, nice security, and content as always. I'm very interested in the progress of this...
I'll check it out, you do great work as always! Thank you
I have no clue, sorry
Christopher_Test 1
-Name: Christopher Clark
-Team: Raiders
-Coach XP: 65,535
-Level: 1
-Legacy:0
-Preseason 2012 Week #2
-No changes to Career record/Wins
Christopher_Test 2
I'll test them, just got back.
Testing Coach 6 now.
Update:
XP: 16,777,215
Legacy: 0
Legacy Rank: #1,778
Player Progression XP: 100
Note:
-Jeff Fisher has 65,535 Legacy
The key has been elusive thus yet
Currently serving, with 13 years in the book.
U.S. Navy Electronics Tech
Hulk, when I loaded it up the at the save menu it showed the gold was at 2500~ but when you play the save it isn't there. I tried selling and buying items but it still didn't work. Skill points were...
OMG....I have told you twice LOOK ON PAGE 8 POST #79.
PAGE 8 POST #79
PAGE 8 POST #79
DON'T TAKE IT ONLINE.
Actually after you do a few fights it decreases to max allowed points by the game constraints. So if you don't buy the trainer upgrades then it goes down to 70 and then looks...
Hey pure:
So I broke down the xex and found some more code instruction regarding the key strings I found. This looks were the algorithm would be @
Here is the text file of the coding of it...
Maxed save from pureiso...
I'll grab mine and upload it may not remember where I got it, sorry
Check back on the previous pages I believe there is a few. :-) Back to working on the hash...
I'm working on one but harder than expected getting the algorithm out of the xex. Its all 1 byte chunks
During DASM found some strings that I wanted to see if this helps any.
@.rdata:82010BF0 aAb7579bc4e6340:.string "AB7579BC4E6340A88B51DA64F71AB78A"
@.rdata:82010C14 a61605dd37f8544:.string...
I tore down the game iso to disassemble the xex file and break the algorithm. No luck so far but I have it torn apart in IDA. I did however find a very interesting resource file that get me going a...