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[Release] [FINAL] Final Fantasy XIII-2 Save Editor - Page 13
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  1. #97
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by the_dude View Post
    this just might be me and my limited scope of all things ff13-2, but why does the editor have 8 characters?
    Because you can still use them. :D

  2. #98
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by MasterJ360 View Post
    Hey Genesis I was wondering if you could fix this save as it got corrupted when I tried to refill my Monster materials by maxing them all 99. Also Could you add the Omega monster to the save file? That would be awesome. I beaten this game 100% on the ps3 without any mods, now I just want to mess around with this game
    lol :) Heres my save file.
    Remove your DLC for now, and it should work. You have weapon DLC in this save. I don't think you could have even opened it at this time because it would have given you an error before you could have even attempted to max your monster materials.

    Post a screen shot of this save opened in the editor if you somehow got it to open.

  3. #99
    Member
    MasterJ360 is offline
    Join Date : Feb 2012
    Location : Wilson, North Carolina, United States
    Age : 32
    Posts : 85
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Oh I got it to work. I think the rehashing bit was incomplete so It made the save unable to load. I fixed this by deleting all the save files on my USB stick and injected my backup save and it worked like a charm. Thank you so much for your awesome fast reply. Just out of curiosity will the new updated Editor have DLC add ons? The only one I need is Omega

  4. #100
    Senior Member
    Demon

    13Dannyboy13 is offline
    Join Date : Dec 2010
    Location : Over there
    Posts : 547
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Looks awesome, will make another playthrough quite fun, I don't see a link to download though.
    Downloads : 66 || Uploads : 0 || Rep Power : 4195 || Posts : 547 || Thanks : 95 || Thanked 80 Times in 45 Posts



  5. #101
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by iKing View Post
    this editor needs fix i cant tame lightning anymore she was erased from my monsters and my stats are 0 all and more other errors when i use as admin i get an window with a lot of numbers and errors too
    I'll fix the lightning issue if you upload your save file with her in the monsters.

  6. #102
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by Ryudo View Post
    Yeah it definitely needs some bugfixing. But keep in mind it's only the first release, so just continue reporting the bugs so that Genesis/Echelo can work on fixing them eventually.

    So here's what's reported so far:
    • Bug that causes an error upon loading your Save, causing Stats to be reset to 0 except for Fang.
    • Adding Lightning screws with the Save somehow.
    • When adding Accessories like Kaiser Knuckles, it only has Strength Bonus as Passive Ability, rather than every Passive Ability it's supposed to have. (I forgot which ones it has, but I know there's more than just Strength).


    Thanks for all the work you've done so far. Hopefully these above issues will be resolved in a future version. :)
    Upload a save file with these Kaiser Knuckles that you speak of.

  7. #103
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by sparda89 View Post
    The editor works great it is so nice being able to add all the items at the beginning of the game :). The only thing i noticed that messes up is when i try and add all accessories the items appear in my inventory twice and most of the items are missing some of their passive skills (kaiser knuckles and durable kaiser knuckles comes to mind both have str +60 and are missing all the other passive abilities). Just wanted to point that out but other than that i have had no problems with the editor at all. Amazing Editor
    Upload your save file please. :D

  8. #104
    Junior Member
    CHRoNiCWiLL is offline
    Join Date : Oct 2011
    Posts : 4
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    awesome work dude


 

 

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