No, I'm at episode 4 at the moment. I just thought I'd get the fragments faster for a certain quest in the game. aaaaah I can see a painful future full of headaches ahead T_T .
No, I'm at episode 4 at the moment. I just thought I'd get the fragments faster for a certain quest in the game. aaaaah I can see a painful future full of headaches ahead T_T .
which crazy mods can be used that won't get you banned on xbox live? i.e which can and can't be used. any feed back is much apreciated. loving the editor even more than ff13-1 editor. oh, and on another note... can a ribbon's cost and immunity be changed- i.e ribbon 40% cost 100 = ribbon 100% cost 10?
@Shengtu: I don't think it's possible the ribbon's properties are a part of the game. But then, that's just my thought.
I have a question, it just came to me. If I use the items modifier to obtain some fragments, will it be properly displayed as obtained in the fragments list in-game and on historia crux?
Say for example, I use the item modifier to obtain all the fragments from sunleth scape 300 AF (JUST AN EXAMPLE) will they be displayed as 2/2 in the crux?
Did I hear right that they were gonna try and boost more options for PS3 version of this game? I know that this is an xbox 360 forum and nothing against system comparisons, but that would be great! I know the time consumptions and all but if you can i'd be most grateful to see the same options the 360 has for the ps3 versions.
I don't know if this has been asked before, but will there be an update that will let us add monster in so that I don't have to hunt and capture it? And also something that will let us edit our monster passive abilities?
Thanks