Re: [FINAL] Final Fantasy XIII-2 Save Editor

Originally Posted by
Lord Death
First things first great editor I love it, thank you. But if anyone can answer these questions it would be much appreciated.
1 Is there anyway to make the screens smaller such as the monster stat editor my screen is small and it cuts off max out, save...?
2 I've been messing around with the party editor and after a couple tries I got it to work but the abilities could not be changed, it changed in the save editor but not the actual game I started battles with all autos (bravery faith...) I had all abilities as if i clicked max abilities button, which I don't want, I deselected those abilities and they still activate (I was using Vanille and Fang) stats were fine though, any fix or if I did anything wrong?
3 Not sure if it's a glitch/bug or has to be this way but I noticed when monsters appear the lead edited in character, it was Vanille at the time, runs roughly twice as fast.
4 Finally will you guys be able to add preemptive strikes for edited in characters or is it a glitch/bug for now (still Vanille)?
-I have all dlc accept omega, Noel's battle outfit, and Azreal weapon. Thank you for the answers in advance.
I'm not sure if these party mods are to be fully functional characters b/c they aren't suppose to be playable. You have to keep in mind that these are just "what if mods" but Echelo has stated that he will add a few things to the characters to make them more effective.
Downloads : 30 || Uploads : 0 || Rep Power : 3280 || Posts : 85 || Thanks : 20 ||
Thanked 2 Times in 2 Posts