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[Release] [FINAL] Final Fantasy XIII-2 Save Editor - Page 83
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  1. #657
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    MasterJ360 is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by CloudS27 View Post
    So I was searching through here looking for my answer but I never found it directly. As someone said if you try and edit an already edited game save then it will corrupt your file. I in my awesome thinking, figured I was done using the editor so I made it my main file (no big deal I can play on with no problem). However, I left some stuff out and would like to go back and re-edit my already edited save. Is this possible or not? So far I can get it to load no problem, it's just when I try to save that it will freeze up the game. Thank you for your time whoever answers.
    This is what Evilhotice has stated having the same issue. @ MasterJ360 I am happy to report that the editor works fine now with no errors. This is what i had to do. First i used my ipad and recorded a video of my stats for noel, serah, and my monsters. Then, I loaded up my save in the editor, got the usual error i posted about before. Next i hit continue and noticed my stats for Noel, Serah and my monsters were zero. So what i did was copied the stats from the video i made to the editor. It took a few minutes but it was worth the wait. I saved everything and loaded up the save in the game, level up my monsters, saved and then i loaded it up in the editor and it loaded fine with no errors. I'm also guessing my save didn't work before because i used it on Jappi's editor. Not sure if anyone else had this problem though.

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  2. #658
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    boombox2012 is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    → In my case, If I ADD ALL ACCESSORIES / WEAPONS in my Inventory. My gamesave is corrupted / failed to load. I tried to max only my CP and get Odinblade and Odinbolt. Then boom ! It works like a charm. Maybe we shoudnt over use the cheat to our gamesave. @MasterJ360 - Same here dude. Jappi's editor didnt work for me. Thanks again to this SE.

  3. #659
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    VirageZero is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Quote Originally Posted by MasterJ360 View Post
    This is what Evilhotice has stated having the same issue. @ MasterJ360 I am happy to report that the editor works fine now with no errors. This is what i had to do. First i used my ipad and recorded a video of my stats for noel, serah, and my monsters. Then, I loaded up my save in the editor, got the usual error i posted about before. Next i hit continue and noticed my stats for Noel, Serah and my monsters were zero. So what i did was copied the stats from the video i made to the editor. It took a few minutes but it was worth the wait. I saved everything and loaded up the save in the game, level up my monsters, saved and then i loaded it up in the editor and it loaded fine with no errors. I'm also guessing my save didn't work before because i used it on Jappi's editor. Not sure if anyone else had this problem though.
    Using Jappis editor before using this editor won't screw up the save, there's a problem that if you save in the editor twice it will screw up your save, and I don't think anyone ever figured out what the problem was with the stats resetting to zero. If someone did figure it out, it would probably be around page 20 - 40.

  4. #660
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    MasterJ360 is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Yes saving the editor twice will create frustration. Actually the save editor has no errors. And using Jappis editors seems to be the only possible issue especially if you used it before his recent update. To be honest the only users that are having problems were using Jappis editor. If you used Geneses and Echelo's editor from the start you shouldn't have any problems adding basic mods to your save. Monster stats resetting to 0 sounds a lot like a code problem based on using 2 different editors. Remember this editor is Error free so the only problem here is trying to convert jappi's mods to this editor or using a 2GB flashdrive. You can mod as much as you want, but don't do it till the point your game doesn't let you proceed on like having all 160 fragments before beating the game. Always backup your save file before modding b/c if you did you could easily avoid these kind of issues. I used Jappi's save editor before too, but I made a backup of my un modded save and used it for this editor only.
    Last edited by MasterJ360; 05-12-2012 at 06:05 PM.
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  5. #661
    TehImpact

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    I'm still having problems here. I agree that the save editor works flawlessly. Loading up the edited file works and all but after loading, when I try to save, it just freezes. The entire thing freezes compared to when I use an unedited save. Any ideas anyone?

    To clarify:
    No, I did not use Jappi's save editor. I purely used this one.
    I saved only once in the editor.

    My edit was basically 999 Gysahl Greens and Maxed all the Monster Upgrade stuff. That's it.

    Tested with 90 this time and still no success in saving.

  6. #662
    poppap

    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    can someone tell me which chapter I can use unlock all fragment and all artifact item or historia crux because I use it when I enter to chapter 2 after kill the invisible giant there is no cut-scene which I have to disable all fragment and all artifact then everything back to normal pls tell me thank you

  7. #663
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    nicola37 is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    will be there a new version able to support lightning, valford and snow? It would be very appreciated

  8. #664
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    MasterJ360 is offline
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    Re: [FINAL] Final Fantasy XIII-2 Save Editor

    Just purchased all the new current DLC. I will send Echelo my Save file having them as soon as I get their crystals for the editor update.

    Edit: So far I got Snow and Valfodr. Time to get Armor night lightning.
    Last edited by MasterJ360; 05-16-2012 at 01:04 AM.
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