Last edited by Epicpantom; 10-21-2012 at 12:02 AM.

how do you extract the save dat from the gamesave? I used horizon to extract the gamesave onto PC, everything is 0 when i use the editor with it
I've one thing to say: THANK YOU THANK YOU THANK YOU!
http://www.360haven.com/forums/showt...ute-t-l-d.html
that mods artes, skills, locations, character slots (which lets you put all characters in party or remove them) unlock monster book, all databases, all skits, etc. basically everything you could ever hope for. Equipment tool isn't done yet. neither is item tool (I added a checkbox 1-99) so yeah >.>
Had to start a new 360 account cause microshaft blocked my email cause I accessed it from college. Talk about BS. People with the question on Why you save doesn't show up after you mod the file. Modio doesn't hash this save correctly and loses 100KB on the save. Don't use Modio for this save. Get 360 tools or a actual CON editor. They can be found on this site by using the search command. For those that don't know how to extract. in 360 or whatever you are using. NOT MODIO for the game. Click the save and right click and pick open in package explorer. Click file details and right click the save.dat. Extract file then mod.
My issue is the items. I saw that there was only 1 post on this in 13 pages. So I thought I would give it a shot. If you say pick all Synthesis items it puts DLC items in instead. Items are Toad oil, Soft Tail, Hoof, Iron Tip, Hunting Potion, Might orb, Steel Arrow Head, Grimoire Page, Filifolia fruit, Frost stone, Cactus needles, and many more. Bird feathers too. I was wondering if it because I have the + weapons that you didn't add into the wapon stuff. Is this somehow the reason it doesn't put right items in? Odd thing is it sees that they are 0 in the editor but puts all the DLC in instead.
Sorry for the long post.

He might have put the wrong hex values in for those items perhaps. This thing isn't perfect, as it likes to add 15 Dein Nomos swords to my inventory and removed my Marking Map, which I hadn't realized until too late.
The missing Marker Map issue with the editor can be corrected by using a hex editor and finding the offset 00004DDB and inputting the value 1. I figured this out after scrounging through the item offset area in a hex editor for about an hour, and more hours online looking for someone with a hex offset list for Vesperia to no avail. So I hope this helps someone.
i cant get the modded file to show up when i rehash and such transfer and plug the flashdrive back into the xbox its still the same file i had to begin with any solution