Will fix soon.I get an error with this and it prevents the file from opening....
I know what it is... it's involving the "total kills" and/or another numericupdown. In-game you can get more than what your numericupdown will allow... You need to set your Reader to "ReadUInt32" and set the numericupdown's minimum to "UInteger.MinValue" (which is 0) and maximum to "UInteger.MaxValue" (which is 4294967295).
The difference between Int32 (Signed) and UInt32 (Unsigned) is :
Signed: From −2,147,483,648 to 2,147,483,647
Unsigned: From 0 to 4,294,967,295