I mean, every other trainer I've used has codes like this:
2 C264F488 00001388
2 C264F490 00001388
Whereas yours are shorter, except for part of the infinte health code which also has two more digits after the 8 digit value. I just thought it was weird, I admit I know little to nothing about hacking the 360, the last hacking I did was for the GBA over a decade ago. :/
8bit = 2 digits, 16 bit = 4 digits 32bit = 8 digits
so, that's not a big deal
and the code address never changes in the game, unless your version is different than mine
total 59 files and 3 folders (no SystemUpdate folder) 6.72gb
@Cheatahh, try upload your default.xex and I'll compare it with the one I have
Another great release you rock Optantic!
Another awesome fighting game trainer by optantic!
You've broke the record again! ^_^ Awesome job!!
p.s. It's very weird. I have tried 3 different ways and failed. All of your trainers work perfectly except this one.
#P1 Infinite HP
00 83033B65 F0
#P1 Infinite HP
14 83033B50 3F800000 01
#P1 Infinite HP
14 83033B50 3F800000 01
00 83033B65 F0
I've checked the xex with abgx360. Here is the info:
Title ID: 544307D1 (TC-2001)
XEX CRC = 048BF769
XEX Media ID: D0C99160B1D8A9026B6FF232-2A21D923
Region Code: 0x0000FD00
NTSC/J (Excludes China)
I uploaded my DOA4 default.xex . Hope it might help.
http://www.mediafire.com/?39tz8865lf9g1ie
Heres an upload of the default.xex
http://www.fileserve.com/file/xq3sDB...defaultxex.rar
Wow, this is a FIRST, it works for me (see video) but not everyone else, lol
I thought it should be NTSC/U not J or PAL
Thanks for the default.xex files guys, I'll check my default.xex with those in a few...
update:
eco95, my default.xex is definitely not the same size as yours, mine is 15.7 MB (16,465,920 bytes), Dead or Alive 4 PAL
NTSC/U Media ID 606FFE2A 544307D1 (TC-2001), no TitleUpdate available.
yours is 15.6 MB (16,367,616 bytes) Media ID 2A21D923 544307D1 (TC-2001), shows Region/J when checked for TitleUpdate on xbuc
Media ID 2A21D923
DOA4 TU 1
NTSC/J
15. Jan 10 00:37
1 MB
could be my version is NTSC/U&PAL and everyone else's version is NTSC/J
If someone could upload a Memory Dump, I could port the codes.
1. Download RtCod 1.0 and 1.14 (made by Dwack) if you're on Dash 14699 or lower
1.0:
http://www.mediafire.com/?zm5vkzv7slj7p9b
1.14:
http://www.mediafire.com/?bwb4uh2784z60k9
2. on 1.0 , extract only the JTAG_IP.txt and RTCoD_Final.exe file to your pc and ignore all other files
3. Turn on Xbox360, grab the IP and save it into the JTAG_IP.txt file
4. on 1.4 , extract RTCoD_DLL.xex and RTCoD_SP_Launcher.xex and copy it to your Xbox360 hdd Dead or Alive 4 game folder
5. run RTCoD_SP_Launcher.xex with Xexmenu and the game should start after 5 seconds
6. on the pc, run RTCoD_Final.exe and click Connect, you should see a msg on TV saying Connected
7. Start the game in Story Mode or Survival or VS or Time Attack
8. on the pc RTCoD, click Tools> Dump Game Memory>default.xex at the begging of the Round, should get a confirmation msg after a few seconds
9. exit the game and goto the Dead or Alive 4 game folder and look for a file that looks like default.xex_4-29-2012_19_4_50.bin , transfer it to your pc then upload it
Last edited by optantic; 04-29-2012 at 09:18 PM.