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Dead or Alive 4 NTSC/U&PAL Media ID 606FFE2A, NTSC/J Media ID 2A21D923 +2 Trainer - Page 2
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  1. #9
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
    Posts : 768
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    Re: Dead or Alive 4 +2 Trainer

    Quote Originally Posted by DGenerateKane View Post
    Doesn't work for me either, same Title ID and no TU. I noticed your values for each address (except one of them) were shorter than I thought they should be, I thought each address had an 8 digit value. Granted I have only used a handlful of trainers but every one I've used previously has been that way.
    I don't see anything shorter? post the code you think is shorter

    Just checked my codes in my Xbox360 hdd with the ones in the rar, I don't see any difference.
    Video uploaded

  2. #10
    Senior Member
    DGenerateKane is offline
    Join Date : Dec 2010
    Posts : 204
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    Re: Dead or Alive 4 +2 Trainer

    I mean, every other trainer I've used has codes like this:

    2 C264F488 00001388
    2 C264F490 00001388

    Whereas yours are shorter, except for part of the infinte health code which also has two more digits after the 8 digit value. I just thought it was weird, I admit I know little to nothing about hacking the 360, the last hacking I did was for the GBA over a decade ago. :/
    Downloads : 33 || Uploads : 0 || Rep Power : 5064 || Posts : 204 || Thanks : 237 || Thanked 37 Times in 35 Posts



  3. #11
    Traine Dev
    optantic

    optantic is offline
    Join Date : Mar 2012
    Posts : 768
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    Re: Dead or Alive 4 +2 Trainer

    8bit = 2 digits, 16 bit = 4 digits 32bit = 8 digits
    so, that's not a big deal
    and the code address never changes in the game, unless your version is different than mine
    total 59 files and 3 folders (no SystemUpdate folder) 6.72gb

    @Cheatahh, try upload your default.xex and I'll compare it with the one I have

  4. #12
    Traine Dev

    Vampirexx is offline
    Join Date : Aug 2011
    Location : Italy
    Age : 45
    Posts : 414
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    Re: Dead or Alive 4 +2 Trainer

    Another great release you rock Optantic!

  5. #13
    Senior Member
    eco95 is offline
    Join Date : Apr 2011
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    Re: Dead or Alive 4 +2 Trainer

    Another awesome fighting game trainer by optantic!

    You've broke the record again! ^_^ Awesome job!!

    p.s. It's very weird. I have tried 3 different ways and failed. All of your trainers work perfectly except this one.

    #P1 Infinite HP
    00 83033B65 F0

    #P1 Infinite HP
    14 83033B50 3F800000 01

    #P1 Infinite HP
    14 83033B50 3F800000 01
    00 83033B65 F0

    I've checked the xex with abgx360. Here is the info:

    Title ID: 544307D1 (TC-2001)

    XEX CRC = 048BF769
    XEX Media ID: D0C99160B1D8A9026B6FF232-2A21D923

    Region Code: 0x0000FD00
    NTSC/J (Excludes China)

    I uploaded my DOA4 default.xex . Hope it might help.
    http://www.mediafire.com/?39tz8865lf9g1ie

  6. #14
    Senior Member
    Cheatahh is offline
    Join Date : Jan 2011
    Posts : 113
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    Re: Dead or Alive 4 +2 Trainer

    Heres an upload of the default.xex

    http://www.fileserve.com/file/xq3sDB...defaultxex.rar

  7. #15
    Traine Dev

    macelosnp is offline
    Join Date : Oct 2011
    Location : Basil
    Posts : 231
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    Re: Dead or Alive 4 +2 Trainer

    Quote Originally Posted by Cheatahh View Post
    Is there any special way to run this trainer?. I start the game and I use the back button- get cheats enabled but still take damage and p2 still has full health. Tried in story , versus and survival.
    Was really hoping to use this in survival.
    Any TU's required ? or anything else? Im willing to try anything...
    Maybe someone else can confirm its working ?
    i have the same problem
    doesn't worked with me

    thank you very much optantic

  8. #16
    Traine Dev
    optantic

    optantic is offline
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    Re: Dead or Alive 4 +2 Trainer

    Quote Originally Posted by eco95 View Post
    Region Code: 0x0000FD00
    NTSC/J (Excludes China)
    Wow, this is a FIRST, it works for me (see video) but not everyone else, lol
    I thought it should be NTSC/U not J or PAL
    Thanks for the default.xex files guys, I'll check my default.xex with those in a few...

    update:
    eco95, my default.xex is definitely not the same size as yours, mine is 15.7 MB (16,465,920 bytes), Dead or Alive 4 PAL
    NTSC/U Media ID 606FFE2A 544307D1 (TC-2001), no TitleUpdate available.

    yours is 15.6 MB (16,367,616 bytes) Media ID 2A21D923 544307D1 (TC-2001), shows Region/J when checked for TitleUpdate on xbuc
    Media ID 2A21D923
    DOA4 TU 1
    NTSC/J
    15. Jan 10 00:37
    1 MB


    could be my version is NTSC/U&PAL and everyone else's version is NTSC/J

    If someone could upload a Memory Dump, I could port the codes.

    1. Download RtCod 1.0 and 1.14 (made by Dwack) if you're on Dash 14699 or lower
    1.0:
    http://www.mediafire.com/?zm5vkzv7slj7p9b
    1.14:
    http://www.mediafire.com/?bwb4uh2784z60k9
    2. on 1.0 , extract only the JTAG_IP.txt and RTCoD_Final.exe file to your pc and ignore all other files
    3. Turn on Xbox360, grab the IP and save it into the JTAG_IP.txt file
    4. on 1.4 , extract RTCoD_DLL.xex and RTCoD_SP_Launcher.xex and copy it to your Xbox360 hdd Dead or Alive 4 game folder
    5. run RTCoD_SP_Launcher.xex with Xexmenu and the game should start after 5 seconds
    6. on the pc, run RTCoD_Final.exe and click Connect, you should see a msg on TV saying Connected
    7. Start the game in Story Mode or Survival or VS or Time Attack
    8. on the pc RTCoD, click Tools> Dump Game Memory>default.xex at the begging of the Round, should get a confirmation msg after a few seconds
    9. exit the game and goto the Dead or Alive 4 game folder and look for a file that looks like default.xex_4-29-2012_19_4_50.bin , transfer it to your pc then upload it
    Last edited by optantic; 04-29-2012 at 09:18 PM.

 

 
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