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Dragon's Dogma Modding Discussion - Page 6
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  1. #41
    Vincent Valentine

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Nightmare666 View Post
    Lol yesh im still trying to understand/ get offzip to work for this and future endevours. Its probably simple things to many but cmd prompt is new to me , so is hexing but ive managed to slowly mod stuff , skyrim etc.. (the easy stuff) the ui would make it so much easier but it doesnt work on w7 for me and others.
    use the one in the link i posted earlier and then open the Offzip/Packzip UI for offzip in the imput you find and open the DD_Savedata and for the output its anywhere, then open the 000020.bin into notepad++

    Packzip, for the source you open the 0000020.bin file and for the target you open the DD_Savedata, change the Offset to "0x20" remove the ""'s then click start

  2. #42
    Nightmare666

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Salus View Post
    use the one in the link i posted earlier and then open the Offzip/Packzip UI for offzip in the imput you find and open the DD_Savedata and for the output its anywhere, then open the 000020.bin into notepad++

    Packzip, for the source you open the 0000020.bin file and for the target you open the DD_Savedata, change the Offset to "0x20" remove the ""'s then click start
    you mean this one :
    Quote Originally Posted by Salus View Post
    15 at the offset? The offset is always the number of the file "0000020" offset should be 0x20 and the bits should be 15

    get offzip/packzip here: http://www.360haven.com/forums/showt...ght=darksiders
    if so this is the ui i was trying to use but crashes when i try to use it "windows has stopped working"

  3. #43
    Vincent Valentine

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Nightmare666 View Post
    you mean this one :

    if so this is the ui i was trying to use but crashes when i try to use it "windows has stopped working"
    weird... try this one

    http://www.mediafire.com/?afbaa0iympe2d6f

  4. #44
    Nightmare666

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Salus View Post
    Lol devil may cry Editor ? there is no offzip in the folder/ the editor asks for DMC saves...

  5. #45
    Vincent Valentine

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Nightmare666 View Post
    Lol devil may cry Editor ? there is no offzip in the folder/ the editor asks for DMC saves...
    Whoops lol wrong one :P

  6. #46
    Nightmare666

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Salus View Post
    Whoops lol wrong one :P
    Lol i thought it was strange... but guessed the dmc may have had a decompressor in the all in one xD



    Edit : i think ive done it (through cmd) as now i have the 000200.dat in the tut the guy says "type the file name" which i did just DD_savedata (which wasnt found) but instead i had to put in the whole directory of the savegame again and it worked.. ... extracted !


    wooow jesus thats alot of stuff in notepad lol i dont know where to begin, found EditPl but to mod anything i dont know what im searching for haha mHp appears alot do i change all of them? me thinks im gonna wait for an editor. Hexing seems alot easier than using notepad haha
    Last edited by Nightmare666; 05-20-2012 at 12:38 PM.

  7. #47
    Junior Member
    Deathboz is offline
    Join Date : Jan 2012
    Posts : 14
    Array

    Re: Dragon's Dogma Modding Discussion

    lol thats where im stuck at

  8. #48
    jhonnyhd

    Re: Dragon's Dogma Modding Discussion

    My problem is with the packzip cmd comand anyone can post the specific line


 

 

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