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Dragon's Dogma Modding Discussion - Page 7
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  1. #49
    Vincent Valentine

    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by Nightmare666 View Post
    Lol i thought it was strange... but guessed the dmc may have had a decompressor in the all in one xD



    Edit : i think ive done it (through cmd) as now i have the 000200.dat in the tut the guy says "type the file name" which i did just DD_savedata (which wasnt found) but instead i had to put in the whole directory of the savegame again and it worked.. ... extracted !


    wooow jesus thats alot of stuff in notepad lol i dont know where to begin, found EditPl but to mod anything i dont know what im searching for haha mHp appears alot do i change all of them? me thinks im gonna wait for an editor. Hexing seems alot easier than using notepad haha
    Hexing and using the Notepad++ is pretty much the same, except the Notepad++ shows you the string and only the string so it's pretty easy to change that, just search for HP and then change the 3 numbers or any numbers thats before the .00000 (make sure you don't delete those .000000's) then save

  2. #50
    Junior Member
    Deathboz is offline
    Join Date : Jan 2012
    Posts : 14
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    Re: Dragon's Dogma Modding Discussion

    lol i got everything going well accept the checksum ..i keep getting errors any suggestions would be appreciated ( I placed everything in to one folder also ^_^ )

  3. #51
    Haven Donator
    Ravanofdarkness is offline
    Join Date : Dec 2010
    Location : United States - Boston, Massachusetts.
    Age : 33
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    Re: Dragon's Dogma Modding Discussion

    If your using Windows 7 64-bit with Offzip & Packzip UI then follow these Steps.


    1. Open your modded extracted save file (DD_Savedata) into the Checksum Fixer
    2. Press Fix Checksum
    3. Put the DD_Savedata file back into your Save
    4. Rehash/Resign the Save
    5. Play!


    1. Open your DD_SAVEDATA_00 SaveFile in Horizon
    2. Click the Contents tab and extract the DD_Savedata file
    3. Use Offzip.exe to decompress the DD_Savedata file
    (Tutorial on using Offzip in Windows 7 64-bit)
    Drag Offzip.exe into CMD then hit space and typ in -a after that then hit space again and drag your DD_Savedata file
    into CMD after that hit space again and drag a folder into CMD that you want your decompression to go to and hit
    space again then 0 and Enter.
    4. Open the 00000020.dat file in Notepad.exe or Notepad++.exe
    5. Mod what you want
    6. Use Packzip.exe to recompress the 00000020.dat file back into your DD_Savedata file
    (Tutorial on using Packzip in Windows 7 64-bit)
    Drag Packzip.exe into CMD then hit space and typ in -o (The Letter o not the Number 0) after that hit space again and typ in 0x00000020 and hit space again and drag your
    decompressed file called 0x00000020 into CMD and hit space again then drag your DD_Savedate into CMD and hit Enter.
    7. Read the How to Use steps above
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  5. #52
    Junior Member
    queimadinheiro is offline
    Join Date : Feb 2012
    Posts : 10
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    Re: Dragon's Dogma Modding Discussion

    Mod this game is very easy. Just do what Ravanofdarkness said. And edit the decompressed file(it's in xml format). U can search for 'mhp' in notepad++, for example, and start editing the values, Recompress the file and use the checksum fixer. Inject back to the save, rehash/resign and enjoy playing your cheated save :D


  6. #53
    QuackMaster

    Re: Dragon's Dogma Modding Discussion


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  8. #54
    Haven Donator

    doket is offline
    Join Date : Dec 2010
    Location : Asia
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    Re: Dragon's Dogma Modding Discussion

    anyone know what the txt word to search for discipline/dcp point in the save?
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  9. #55
    Senior Member
    Daimashin is offline
    Join Date : Dec 2010
    Posts : 134
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    Re: Dragon's Dogma Modding Discussion

    Quote Originally Posted by doket View Post
    anyone know what the txt word to search for discipline/dcp point in the save?
    mJobPoint. Change every value under it to make sure it works. If you want to mod class level look for the first 'mJobLevel'.

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  11. #56
    Seipherwood

    Re: Dragon's Dogma Modding Discussion

    Is there a list anywhere of what to change for each thing or is it pretty self explanatory?

 

 
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