
Originally Posted by
Saltificus
Howdy, I didn't see anyone mention this in the thread so I figured I'd drop this tidbit. I seem to have found a way to cheese my carryweight (quite by accident actually). I was trying to edit the number of ferrystones I had and screwed up which values I modded, ending up with x-349982 of ferrystones. Which sucked, because the game didn't recognize them and I couldn't use them, however this also set my weight to very light (with none of the bar filled at all). So I went back and fixed my item changing as well as mucked with an item I had no use for to see if I could replicate the carry weight effect. I used wolf pelts because I haven't needed them for quite some time... and lo and behold I have very light weight and x-393727 wolf pelts. I can't use them or sell them, but who cares? I can pick up everything I see and my weight doesn't change!
This is what I changed, I figure it would work with any trash item as long as you knew the ID for it.
<s16 name="data.mNum" value="99999"/>
<s16 name="data.mItemNo" value="1237"/>
<u32 name="data.mFlag" value="99999"/>
<u16 name="data.mChgNum" value="0"/>
<u16 name="data.mDay1" value="1"/>
<u16 name="data.mDay2" value="0"/>
<u16 name="data.mDay3" value="0"/>
Of course, do this at your own risk. It hasn't blown up my game (yet), but that doesn't mean it won't to yours yada yada. Hope that helps :D