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[Release] Dragon's Dogma - Editor - Page 23
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  1. #177
    Seipherwood

    Re: Dragon's Dogma - Editor

    150 - Portcrystal
    151 - Wakestone
    274 - Portcrystal
    275 - Wakestone
    276 - Wakestone Shard
    170 - Gold Idol
    198 - Silver Idol
    199 - Bronze Idol

    No clue why there are 2 Portcrystals and 2 Wakestones.

  2. #178
    I Am super Cool
    jmoney is offline
    Join Date : Aug 2011
    Posts : 275
    Array

    Re: Dragon's Dogma - Editor

    dragons Rancor=495
    dragons blink=510
    dragons breath=524
    dragons quickening=525

    theses are bows

    blast arrows=139
    i changed id s on weapons -armor- items works great thx all who have helped

  3. #179
    swyzzlestickz
    You guys are welcome. I am happy to be able to help

    Sent from my SPH-D710 using Tapatalk 2

  4. #180
    kiddani

    Re: Dragon's Dogma - Editor

    awesome game with this Excellent work~~

  5. #181
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 30
    Posts : 4,709
    Array
    Asteroids Champion
    Twitter: @

    Re: Dragon's Dogma - Editor

    Code:
    <s16 name="data.mNum" value="###"/> ITEM QUANTITY 1
    <s16 name="data.mItemNo" value="###"/> ITEM ID
    <u32 name="data.mFlag" value="###"/> ITEM LEVEL
    <u16 name="data.mChgNum" value="###"/> UNKNOWN
    <u16 name="data.mDay1" value="###"/> ITEM QUANTITY 2 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay2" value="###"/> ITEM QUANTITY 3 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay3" value="###"/> ITEM QUANTITY 4 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <s8 name="data.mMutationPool" value="###"/> UNKNOWN
    <s8 name="data.mOwnerId" value="###"/> WHO THE ITEM BELONGS TO
    <u32 name="data.mKey" value="###"/> UNKNOWN
    Item Level:
    Code:
    1 - 0 Stars
    11 - 1 Star
    33 - 2 Stars
    35 - 3 Stars
    67 - Wyrmfire
    Owner Id:
    Code:
    0 - Player
    1 - Main Pawn
    2 - First Rented Pawn
    3 - Second Rented Pawn


    Downloads : 70 || Uploads : 4 || Rep Power : 13036 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  6. #182
    One Hit Wonder
    TheTonberryKing is offline
    Join Date : Nov 2011
    Posts : 1
    Array

    Re: Dragon's Dogma - Editor

    Thanks

  7. #183
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
    Join Date : Dec 2010
    Location : Unknown
    Age : 32
    Posts : 18,751
    Array
    Twitter: @

    Re: Dragon's Dogma - Editor

    Quote Originally Posted by Idlehands88 View Post
    Code:
    <s16 name="data.mNum" value="###"/> ITEM QUANTITY 1
    <s16 name="data.mItemNo" value="###"/> ITEM ID
    <u32 name="data.mFlag" value="###"/> ITEM LEVEL
    <u16 name="data.mChgNum" value="###"/> UNKNOWN
    <u16 name="data.mDay1" value="###"/> ITEM QUANTITY 2 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay2" value="###"/> ITEM QUANTITY 3 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay3" value="###"/> ITEM QUANTITY 4 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <s8 name="data.mMutationPool" value="###"/> UNKNOWN
    <s8 name="data.mOwnerId" value="###"/> WHO THE ITEM BELONGS TO
    <u32 name="data.mKey" value="###"/> UNKNOWN
    Item Level:
    Code:
    1 - 0 Stars
    11 - 1 Star
    33 - 2 Stars
    35 - 3 Stars
    67 - Wyrmfire
    Owner Id:
    Code:
    0 - Player
    1 - Main Pawn
    2 - First Rented Pawn
    3 - Second Rented Pawn
    very nice share Idle, this should come in handy :)
    Downloads : 157 || Uploads : 0 || Rep Power : 23197 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



  8. #184
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
    Age : 33
    Posts : 1,042
    Array

    Re: Dragon's Dogma - Editor

    Quote Originally Posted by Idlehands88 View Post
    Code:
    <s16 name="data.mNum" value="###"/> ITEM QUANTITY 1
    <s16 name="data.mItemNo" value="###"/> ITEM ID
    <u32 name="data.mFlag" value="###"/> ITEM LEVEL
    <u16 name="data.mChgNum" value="###"/> UNKNOWN
    <u16 name="data.mDay1" value="###"/> ITEM QUANTITY 2 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay2" value="###"/> ITEM QUANTITY 3 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <u16 name="data.mDay3" value="###"/> ITEM QUANTITY 4 (Quantity 2, 3 and 4 have to equal Quantity 1)
    <s8 name="data.mMutationPool" value="###"/> UNKNOWN
    <s8 name="data.mOwnerId" value="###"/> WHO THE ITEM BELONGS TO
    <u32 name="data.mKey" value="###"/> UNKNOWN
    Item Level:
    Code:
    1 - 0 Stars
    11 - 1 Star
    33 - 2 Stars
    35 - 3 Stars
    67 - Wyrmfire
    Owner Id:
    Code:
    0 - Player
    1 - Main Pawn
    2 - First Rented Pawn
    3 - Second Rented Pawn
    You're awesome Idle! Say, have you found the weight Value? or at least anyway to mod it...everyone's looking forward to this.
    Downloads : 61 || Uploads : 6 || Rep Power : 4691 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

 

 

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