













I wonder if we can mod Resistances...
Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.
OK - I know, i'm sooooo sorry! I'm probably just being lazy - but - is there a list somewhere that shows all the item codes? I want to change the amt of my ferry stones to maybe 15 and change a useless herb (health maybe? I'm one of those who "uber-ize" characters - health is currently 10M+) and get the ferry stones so I can fast travel to and from major towns. Thanks a bunch!!!



look for this line <array name="mEquipItem" type="class" count="11">
<class type="sItemManager::cITEM_PARAM_DATA">
<s16 name="data.mNum" value="0"/>
<s16 name="data.mItemNo" value="-1"/>
<u32 name="data.mFlag" value="0"/>
<u16 name="data.mChgNum" value="0"/>
<u16 name="data.mDay1" value="0"/>
<u16 name="data.mDay2" value="0"/>
<u16 name="data.mDay3" value="0"/>
<s8 name="data.mMutationPool" value="0"/>
<s8 name="data.mOwnerId" value="1"/> whne you see a 1 in here that mean that its ur pawn item so u are very close to there stat and 2 it for the second pawn and 3 it for the third pawn
<u32 name="data.mKey" value="0"/>