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[Tutorial] Dragon's Dogma Modding - Full Save Editing - Page 17
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  1. #129
    Sky

    re: Dragon's Dogma Modding - Full Save Editing

    Is there a way to get your character or pawn to wear anything regardless of class?

  2. #130
    Haven Donator
    Nappytime is offline
    Join Date : May 2012
    Location : Montana
    Posts : 14
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by Sky View Post
    Is there a way to get your character or pawn to wear anything regardless of class?
    Yes there is. Set the item to their inventory:
    <s8 name="data.mOwnerId" value="#"/> - # is who the Item belongs to, 0= Main Character, 1= Main Pawn, etc.

    After this you must force equip the item:
    <u32 name="data.mFlag" value="#"/> # should be 67 (equipped wyrmfire) 65 will not work as that is the unequipped version. Hope that helps.

  3. #131
    Sky

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by Nappytime View Post
    Yes there is. Set the item to their inventory:
    <s8 name="data.mOwnerId" value="#"/> - # is who the Item belongs to, 0= Main Character, 1= Main Pawn, etc.

    After this you must force equip the item:
    <u32 name="data.mFlag" value="#"/> # should be 67 (equipped wyrmfire) 65 will not work as that is the unequipped version. Hope that helps.
    Thanks, it worked for me.



    edit: it seems to reset (removes equipment) after I save and reload, I'll try messing with it some more.

  4. #132
    b00b00man

    re: Dragon's Dogma Modding - Full Save Editing

    THANKS!!!! Makes modding save alot quicker,
    1 thing tho, Ive been replaceing storage items with other items. The owner ID is 4 which ive been changing to 0, Will this affect anything else?

  5. #133
    Haven Donator
    Draco856 is offline
    Join Date : Sep 2011
    Posts : 26
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by b00b00man View Post
    THANKS!!!! Makes modding save alot quicker,
    1 thing tho, Ive been replaceing storage items with other items. The owner ID is 4 which ive been changing to 0, Will this affect anything else?

    Very bad idea to do that...4 denotes that it is in storage, changing it to 0 means it should be in the player inventory. I would just change the IDs and leave the owner alone. That doesn't need to change since even if you go over the weight limit, nothing bad happens.

  6. #134
    Haven Donator
    Nappytime is offline
    Join Date : May 2012
    Location : Montana
    Posts : 14
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    re: Dragon's Dogma Modding - Full Save Editing

    Yeah I agree with Draco. Leave it in Storage as it is originally. Just take it out when you need it. Never change ownership as it can potentially lead to problems (the game tracks how much is supposed to be in each inventory). You can easily give items to others or put it in or out of storage when you load the game.

  7. #135
    roma

    re: Dragon's Dogma Modding - Full Save Editing

    Just to confirm in case anyone was going to try it - editing your pawn stats just a little bit will stop your pawn being used online. I just tested it with a friend. If you do edit your pawn make sure you take a backup of your save. Very useful guide, made things much clearer.

  8. #136
    Haven Donator
    Lord Chur is offline
    Join Date : Dec 2011
    Location : Jacksonville Beach, Fl
    Posts : 65
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    re: Dragon's Dogma Modding - Full Save Editing

    ahhhh - i have edited my pawn with minimal stats and its all good, tested with friends, maybe your stats are a little high?

 

 

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