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[Tutorial] Dragon's Dogma Modding - Full Save Editing - Page 32
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  1. #249
    Senior Member
    shadekor is offline
    Join Date : Sep 2011
    Location : USA
    Posts : 367
    Array

    re: Dragon's Dogma Modding - Full Save Editing

    DK cloak is 1078

  2. #250
    far_777

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by shadekor View Post
    <u32 name="data.mFlag" value="#"/> you change this line for each item ...
    if you change the "#" to "65" the item will be dragonforged
    that is for item level. i wanted to ask how to change the quantity like if i have 5 gold ore in storage how do i change the quantity to 99 gold ore.

    gold ore item ID is 54 so does it work like this

    <s16 name="data.mNum" value="#"/> - Item Quantity 1
    change # to 99

    <s16 name="data.mItemNo" value="#"/> - Item ID
    change # to 54

    then save and change the Item ID value for other items and keep repeating the same process for all items i have in storage.

  3. #251
    Hollowfied

    re: Dragon's Dogma Modding - Full Save Editing

    Hey guys I've been thoroughly enjoying this game (Got nearly 200 hours already) I've wanted to start using the editor to make different playthroughs to make the game challenging again (Level 166 and nothing can touch me)

    My question I wanted to ask is if I change my level back to 1 will that also revert my Pawns level too?

  4. #252
    chaos915

    re: Dragon's Dogma Modding - Full Save Editing

    This tutorial should be helpful for making a new game+ with just the equipment. I wish new game+ gave you a choice

    Would just copying and pasting the entire contents of one character's storage over a new one work?

    Also, Is there any way to unlock all the newgame+ features(UR dragon portal,upgraded shops,etc...) on a brand new character?

  5. #253
    The Bookie

    re: Dragon's Dogma Modding - Full Save Editing

    Seriously. How do you add new items into your storage?



    This is what I've typed in to receive 99 'Gold Idols' and it does not show up when I load my game. I'd be grateful for some help.

    Code:
    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="99"/>
    <s16 name="data.mItemNo" value="170"/>
    <u32 name="data.mFlag" value="1"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="1"/>
    <u16 name="data.mDay2" value="0"/>
    <u16 name="data.mDay3" value="0"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="4"/>
    <u32 name="data.mKey" value="61"/>

  6. #254
    Senior Member
    John Henry Eden is offline
    Join Date : May 2012
    Location : Washington, DC.
    Posts : 271
    Array

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by The Bookie View Post
    Seriously. How do you add new items into your storage?

    This is what I've typed in to receive 99 'Gold Idols' and it does not show up when I load my game. I'd be grateful for some help.

    Code:
    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="99"/>
    <s16 name="data.mItemNo" value="170"/>
    <u32 name="data.mFlag" value="1"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="1"/>        ---> change to 99
    <u16 name="data.mDay2" value="0"/>
    <u16 name="data.mDay3" value="0"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="4"/>
    <u32 name="data.mKey" value="61"/>
    You have to change the day one value also to 99.
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  7. #255
    The Bookie

    re: Dragon's Dogma Modding - Full Save Editing

    Thank you very much :)

  8. #256
    Haven Donator
    bakercrew is offline
    Join Date : May 2012
    Location : ruhrpott
    Age : 34
    Posts : 3
    Array

    re: Dragon's Dogma Modding - Full Save Editing

    hi at all,

    if i add a item in my storage like

    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="4"/>
    <s16 name="data.mItemNo" value="781"/>
    <u32 name="data.mFlag" value="67"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="4"/>
    <u16 name="data.mDay2" value="0"/>
    <u16 name="data.mDay3" value="0"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="4"/>
    <u32 name="data.mKey" value="119"/>
    </class>

    how i have to change this line? <u32 name="mStorageItemCount" value="569"/> +4 cause i want this items 4 times oder +1 cause its one item?

    thanks alot

    edit:
    hrhr ok got it i have to add +1 cause its one item xD
    Last edited by bakercrew; 06-23-2012 at 03:08 PM. Reason: found solution

 

 

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