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  1. #65
    Reverse engineer
    Vulnavia

    Vulnavia is offline
    Join Date : Jul 2011
    Location : Outer Space
    Posts : 214
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    Re: Knights Contract Save Editor

    For some Reason it does not save the Souls nor does it change anything to the Scores, if i do it manually with an Hexeditor everything works and the Editor also reads the correct Amount i have edited myself, but it does not save anything if i change it in the Editor, so the Editor is of no use for me, i'm faster by doing it myself.

    I also don't know if the Health is saved correctly, it seems to save it unlike the Souls and Score, but because the Souls are not saved i can't really trust the Editor also.

    What i don't understand is, the Amount is read correctly, so why does it not save correctly? After saving the edited Amount is revert back to what it was before on saving, looks like a bug to my, but why?

    Edit1: Just tested on WindowsXP on a VM and it does not save it like in Windows 7, so something is wrong for sure, would be nice to able to test the older Versions, perhaps its a new bug.

    Edit2: Got V2 and v1.1 - v2 does not save, same bug, v1.1 does save the Souls correctly, no bug. So something not good with v2 and v3 obviously.

    Edit3: The Offset for Health/Fury is also shifted one Byte wrong to the Right, so it does not work, after fixing it myself by shifting it one Byte to the left it works!

    Also it seems v1.1 does the Inv Health/Fury correct, but v2 and v3 does save it shifted wrong one byte to the right and also does not save the Souls at all, while v1.1 does and all also are not able to mod the Scores correctly it seems, anyway i better mod them myself because the actual Scores don't need to be changed, there is only one Byte to change for the Ranks, much easier.

    I also tested the one in that Infinity Tool, this one saves the Souls correctly, but fails at the same wrong shifted Bytes for the Inv Health and Fury, so it seems they ripped the (wrong) Offsets from v2 or v3 which is funny somehow... ;)

    Edi4: Additionally to the wrong shifted Offset, also one Byte is missing on one of the Block of one Characters Health or Fury, so perhaps its the Reason why someone said it worked on 1.0 but not yet, can't test 1.0 because i don't have it, but the Block should be filled normally.
    Last edited by Vulnavia; 03-18-2013 at 10:15 PM.

  2. #66
    Junior Member
    stevehan is offline
    Join Date : Feb 2013
    Posts : 6
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    Re: Knights Contract Save Editor

    Awesome editor, Idlehands. Thanks a bunch!


  3. #67
    Reverse engineer
    Vulnavia

    Vulnavia is offline
    Join Date : Jul 2011
    Location : Outer Space
    Posts : 214
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    Re: Knights Contract Save Editor

    If someone is interested here some nice Offsets:

    00000057: Current Chapter to save, if you change this to $14 and finish the one you are playing currently it will directly jump to the final Cutscreen skipping everything, you also earn the achievement for finishing the current Difficulty selected automatically without playing everything.

    00000080-000000EF: All Stats for Achievements like, how many Kills, executions, perfect Executions, Enemy killed with Embrace or Fury and overall Time Gretchen Carry, if you mess around here a bit, you get all Achievements with only one Kill, Execution or what ever. A simple Logic would be changing everything over 10 but below 100 to 99 and everything over 100 but below 200 to 199 and everything over 200 but below 1000 to 999, most of it is then covered. If someone need it, i can analyze further what is what.

    For now what i know is:
    0000009A: Executions
    000000BA: Total Kills
    000000AF: Enemies killed with Knight's Fury or Witch's Embrace
    000000B3: Enemies killed with Knight's Fury or Witch's Embrace
    000000B7: Perfect Finishers or another to set to 99
    000000AB: Perfect Finishers or another to set to 99
    000000BF: Most Probably Amount damaged yourself with Witchcraft
    000000E4: Probably total Carrytime of Gretchen

    00001A00-00007C4F: Blocks of 80 Bytes for each Stats and each of the five Difficulty, changing any of the 00000001-00000004 Sequences to 00000004 equals to S Rank meaningless of Scores. Each Block is located at a 0000XX00 Offset, to fill all up its possible to simply copy them to below or on top depending of which difficulty you played first. if you changed the Offset 00000057 the Stat will be saved to the Block corresponding the Value there, no matter if the one before was filled or not.

    Also for Health and Fury(The Editors have a Bug here, the Offset is shifted wrong by one Byte and one of them one Byte is missing also.):

    00000901, 00000905: Health1, set it to FF FF FF for almost infinity
    00000909, 0000090D: Fury1, set it to FF FF FF for almost infinity (Witches Embrace use it all up! Fury not!)

    00000981, 00000985: Health2, set it to FF FF FF for almost infinity
    00000989, 0000098D: Fury2, set it to FF FF FF for almost infinity (Witches Embrace use it all up! Fury not!)

    Also nice to know is, the Health and Fury get reset once in first Chapter and once in each of the Chapters where you control only one Character.

    Hope it will help someone to quickly finish this IMHO crap Game... lol
    Last edited by Vulnavia; 03-24-2013 at 01:07 PM.

  4. #68
    baxter

    Re: Knights Contract Save Editor

    gracias, buen trabajo, aver si con esto ya logro acabar el juego

  5. #69
    Senior Member
    donsultan is offline
    Join Date : Mar 2012
    Posts : 123
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    Re: Knights Contract Save Editor

    Thanks a lot

  6. #70
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
    Age : 33
    Posts : 1,042
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    Re: Knights Contract Save Editor

    is this a rental or a must own kind of game?
    Downloads : 61 || Uploads : 6 || Rep Power : 4692 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  7. #71
    Junior Member
    McMahon007 is offline
    Join Date : Jul 2011
    Posts : 11
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    Re: Knights Contract Save Editor

    Thanks for save editor

  8. #72
    Junior Member
    SilverFloor is offline
    Join Date : Apr 2014
    Location : 360haven
    Posts : 26
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    Re: Knights Contract Save Editor

    Could someone fix the editors maybe? Also could we get infinite health for the Minukelses Character?

 

 
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