For some Reason it does not save the Souls nor does it change anything to the Scores, if i do it manually with an Hexeditor everything works and the Editor also reads the correct Amount i have edited myself, but it does not save anything if i change it in the Editor, so the Editor is of no use for me, i'm faster by doing it myself.
I also don't know if the Health is saved correctly, it seems to save it unlike the Souls and Score, but because the Souls are not saved i can't really trust the Editor also.
What i don't understand is, the Amount is read correctly, so why does it not save correctly? After saving the edited Amount is revert back to what it was before on saving, looks like a bug to my, but why?
Edit1: Just tested on WindowsXP on a VM and it does not save it like in Windows 7, so something is wrong for sure, would be nice to able to test the older Versions, perhaps its a new bug.
Edit2: Got V2 and v1.1 - v2 does not save, same bug, v1.1 does save the Souls correctly, no bug. So something not good with v2 and v3 obviously.
Edit3: The Offset for Health/Fury is also shifted one Byte wrong to the Right, so it does not work, after fixing it myself by shifting it one Byte to the left it works!
Also it seems v1.1 does the Inv Health/Fury correct, but v2 and v3 does save it shifted wrong one byte to the right and also does not save the Souls at all, while v1.1 does and all also are not able to mod the Scores correctly it seems, anyway i better mod them myself because the actual Scores don't need to be changed, there is only one Byte to change for the Ranks, much easier.
I also tested the one in that Infinity Tool, this one saves the Souls correctly, but fails at the same wrong shifted Bytes for the Inv Health and Fury, so it seems they ripped the (wrong) Offsets from v2 or v3 which is funny somehow... ;)
Edi4: Additionally to the wrong shifted Offset, also one Byte is missing on one of the Block of one Characters Health or Fury, so perhaps its the Reason why someone said it worked on 1.0 but not yet, can't test 1.0 because i don't have it, but the Block should be filled normally.











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