I really don't want to be rude, but is there a list of the new item ID's? The editor works fine but I can't seem to find any of the new
items in there. If there is a PM would certainly be appreciated.
I really don't want to be rude, but is there a list of the new item ID's? The editor works fine but I can't seem to find any of the new
items in there. If there is a PM would certainly be appreciated.
Awesome editor, should come in very handy. Thanks!
Great editor, it will come in handy on my second playthrough, thanks!
To those people wondering what the Id's are for the Cursed items.
It's 1701 to 1712 (all of them)
You're Welcome.
Guys I updated this thread with a new one ANY NEW ITEM IDs PLEASE put them there. It's a repost of the tutorial just without all the insanity of 40+ Pages. Post your findings there so we can keep the data fresh, we're going to try to get a wiki up for 360haven's Website.
http://www.360haven.com/forums/threa...g-idlehands88/
This is for FINDS ONLY! Do NOT make request there or post thanks or ask how to use the tool. I'm trying to keep that thread clutter free.
- Aboard for Destiny Beta (Xbox 360)
Apart of Meowcenaries Squad - Destiny
This is a good idea.

<class type="sItemManager::cITEM_PARAM_DATA">
<s16 name="data.mNum" value="1"/> <--------------- I want more cursed items so i change this to 40
<s16 name="data.mItemNo" value="1711"/>
<u32 name="data.mFlag" value="1"/>
<u16 name="data.mChgNum" value="0"/>
<u16 name="data.mDay1" value="1"/> <--------------- Do I change this to the same value?
<u16 name="data.mDay2" value="0"/>
<u16 name="data.mDay3" value="0"/>
<s8 name="data.mMutationPool" value="0"/>
<s8 name="data.mOwnerId" value="4"/>
<u32 name="data.mKey" value="5"/> <----------------- Does anyone know what this means?
</class>
awesome it works on dark arisen to btw anyone knows the id of infinite ferrystone deleted the old save long time ago so didn''t got the bonuses