I really don't want to be rude, but is there a list of the new item ID's? The editor works fine but I can't seem to find any of the new
items in there. If there is a PM would certainly be appreciated.
I really don't want to be rude, but is there a list of the new item ID's? The editor works fine but I can't seem to find any of the new
items in there. If there is a PM would certainly be appreciated.
Awesome editor, should come in very handy. Thanks!
Great editor, it will come in handy on my second playthrough, thanks!![]()
To those people wondering what the Id's are for the Cursed items.
It's 1701 to 1712 (all of them)
You're Welcome.
Guys I updated this thread with a new one ANY NEW ITEM IDs PLEASE put them there. It's a repost of the tutorial just without all the insanity of 40+ Pages. Post your findings there so we can keep the data fresh, we're going to try to get a wiki up for 360haven's Website.
http://www.360haven.com/forums/threa...g-idlehands88/
This is for FINDS ONLY! Do NOT make request there or post thanks or ask how to use the tool. I'm trying to keep that thread clutter free.
- Aboard for Destiny Beta (Xbox 360)
Apart of Meowcenaries Squad - Destiny
This is a good idea.

<class type="sItemManager::cITEM_PARAM_DATA">
<s16 name="data.mNum" value="1"/> <--------------- I want more cursed items so i change this to 40
<s16 name="data.mItemNo" value="1711"/>
<u32 name="data.mFlag" value="1"/>
<u16 name="data.mChgNum" value="0"/>
<u16 name="data.mDay1" value="1"/> <--------------- Do I change this to the same value?
<u16 name="data.mDay2" value="0"/>
<u16 name="data.mDay3" value="0"/>
<s8 name="data.mMutationPool" value="0"/>
<s8 name="data.mOwnerId" value="4"/>
<u32 name="data.mKey" value="5"/> <----------------- Does anyone know what this means?
</class>
awesome it works on dark arisen to btw anyone knows the id of infinite ferrystone deleted the old save long time ago so didn''t got the bonuses