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[Trainer] Street Fighter X Tekken AllTU +4 Trainer updated 9/22/2013 - Page 8
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  1. #57
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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    Quote Originally Posted by optantic View Post
    @eco95, could you test Cheats 2 and 3 on TU6 when you got a chance? the previous instant kill wasn't working on demand every time due to some coding errors.

    tested and working on No TU

    Attachment 9327

    Confirmed working with TU6!

    Cheat 3 -- works great, can turn on and off 2 hit kill (normal 2 hit combos or super combos works).

    cheat 2 -- Infinite health works great, but if I don't turn on cheat 3, LB+down won't kill opponent.

    Cheat 3 + 2 = Only super combos works for 2 hits kill. Normal 2 hit combo won't kill.


    ^_^ here is the result. if you still need more testing , please let me know~ ^_^

  2. #58
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    optantic

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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    There seems to be a delay when holding the buttons in Cheat #2, sometimes it kills sometimes it doesn't during a regular combo (should work with Cross or Super Arts)..because the Inf HP value is always active until holding down the buttons to change the value to kill, so there's a chance where it might cycle between both values in split seconds.
    Cheat #2 and 3 uses the same address, that's why you need to hold the buttons to kill if both are enabled.
    That's it for now, thanks for testing :)

  3. #59
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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    Quote Originally Posted by optantic View Post
    There seems to be a delay when holding the buttons in Cheat #2, sometimes it kills sometimes it doesn't during a regular combo (should work with Cross or Super Arts)..because the Inf HP value is always active until holding down the buttons to change the value to kill, so there's a chance where it might cycle between both values in split seconds.
    Cheat #2 and 3 uses the same address, that's why you need to hold the buttons to kill if both are enabled.
    That's it for now, thanks for testing :)
    Got it~ ^_^

    I am 100% satisfied with it! ^_^ It's perfect to me!!

    Thank you very much for your hard work!

    This month is The Month of Fighting Games!!

    Because both Tekken Tag Tournament 2 and DOA 5 are coming out this month!

    ^_^ September 11th and 25th

  4. #60
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    optantic

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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    @eco95, want to test this and how it goes?


    Street Fighter X Tekken NoTu and TU6 +8 Trainer v03
    SFxTx360TU6noTUv03.rar


    Instant Kill should work better, Super is Full at Start of battle if enabled before match
    Attached Images Attached Images  
    Last edited by optantic; 12-31-2012 at 01:06 AM.

  5. #61
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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    Quote Originally Posted by optantic View Post
    @eco95, want to test this and how it goes?

    Street Fighter X Tekken NoTu and TU6 +8 Trainer v03

    Instant Kill should work better, Super is Full at Start of battle if enabled before match
    Awesome update!!! It looks cool and better!!!

    I can't test it now because I am away from home. I will be back on Tuesday, so I will test it, play it and enjoy it for sure and report back on January 1st~ ^_^

    Happy New Year, optantic! Wish you all the best in 2013!!

  6. #62
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    optantic

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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    Okay, Thanks! Enjoy your holiday and Happy New Year, Best Wishes for 2013!

  7. #63
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    optantic

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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    anyone wants Street Fighter fighting mode? no cross arts/assaults, no switch character


  8. #64
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    Re: [Release] Street Fighter X Tekken Xpowerplay and endel3 Trainer Engine [4343080F]

    Quote Originally Posted by optantic View Post
    @eco95, want to test this and how it goes?
    Street Fighter X Tekken NoTu and TU6 +8 Trainer v03
    Instant Kill should work better, Super is Full at Start of battle if enabled before match
    I am back~!! Yes, everything is much much better now!!

    Super is Full at Start and instant kill works as well!!

    Everything works like a charm!! Thank you so much for updating it!


    Quote Originally Posted by optantic View Post
    anyone wants Street Fighter fighting mode? no cross arts/assaults, no switch character

    Awesome modification!!

    Guess I will pass this one since I love using cross arts~

    Thank you so much for your hard work again! ^_^
    Last edited by eco95; 01-01-2013 at 01:12 PM.

 

 
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