Thank you, this helps a lot.
Thank you, this helps a lot.
Great job it works flawlessly!
So if i understand this correctly, the problem with the PC editor is because of GFWL ? So GFWL pretty much save a copy of your last save and check against it when you load the game, if it doesnt match (because you edit it) it will say it's corrupted, is that correct ?
Not really...Steam is doing the cloud syncing, and i dont see that as a problem.
The GFWL secures the file with some addional data at the end of the saveslot...witch causes my main problem.
I have to figure out how GFWL is securing their saves, and the only way to do it, is by reverse engineer the game.
If That was easy , ive would be done a while back...but the games uses some anti-debug meseares to avoid people from debuging their sh*t.
If i manage to redirect the game anti debug meseares, i would be able to debug the game anyway , and maybe find out how GFWL is doing their magic.
Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.
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Programming is like sex:
One mistake and you have to support it for the rest of your life.

Thanks a lots !
Good job, jappi
Your Work is always great.. thx alot..