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[Release] Transformers: Fall of Cybertron Save Editor By Ryner Lute: T.L.D. & Dippidip - Page 6
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  1. #41
    Member
    skoolchild is offline
    Join Date : Sep 2011
    Posts : 73
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    hi there,



    To help to make the editor better here's my save;
    CheckPoint0.sav
    CustomChar
    4156089C.gpd

    hope future release might include shards n health n armor.. thanks..

  2. #42
    Haven Donator
    godzcheater is offline
    Join Date : Feb 2011
    Location : UK
    Posts : 147
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by skoolchild View Post
    hi there,

    To help to make the editor better here's my save;
    CheckPoint0.sav
    CustomChar
    4156089C.gpd

    hope future release might include shards n health n armor.. thanks..
    Do you have 424 "shards"? or 13700.
    ID: 74
    Type: Single
    Value: 13700

    ID: 69
    Type: Single
    Value: 425

    The GPD settings are LZO compressed. I assume there all combined before compression but never seen any more than 1 setting used.
    The first 4 bytes(int32) of 1676165119 are the decompressed length, so dont try to decompress them.

    decompressed.
    Int32 SettingCount
    Setting[SettingCount] Settings

    Setting
    Byte Unk//Flags?Only seen the first 2 bits set
    Int32 ID
    Byte Type
    Type == 1
    Value Int32
    Type == 4
    Value = String[Int32]
    Type == 5
    Value = Single
    Type == 7
    Value = Boolean

    @devs check out https://github.com/godzcheater/XboxC...20Cybertron.cs
    GPD and CustomChar done, Ill write a class for checkpoints soon, but its just the same as dark side of the moon.
    Last edited by godzcheater; 08-22-2012 at 12:58 PM. Reason: Git link

  3. #43
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 30
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Try this as a pointer for the Shards:

            Shards = (Reader.SearchString("044505", StringType.Hexadecimal)(0) + 3)
    Reader.Position = Shards
    ShardUpDown.Value = Reader.ReadSingle
    Downloads : 70 || Uploads : 4 || Rep Power : 13036 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  4. #44
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Idlehands88 View Post
    Try this as a pointer for the Shards:

            Shards = (Reader.SearchString("044505", StringType.Hexadecimal)(0) + 3)
    Reader.Position = Shards
    ShardUpDown.Value = Reader.ReadSingle
    Thanks but that one didn't work with all the gpds >.> tried it on a couple dippidip had but you were close remove the 04 and it works for all saves ;)
    Edit: Gonna update soon.

  5. #45
    Program Engineer
    Jappi88


    Jappi88 is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sahashi View Post
    Thanks but that one didn't work with all the gpds >.> tried it on a couple dippidip had but you were close remove the 04 and it works for all saves ;)
    Edit: Gonna update soon.
    U can use isolib version 2.0.0.0 , ive added a gpd class witch can extract or replace the savedata...
    U can olso extract the combined savedata.
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

  6. #46
    Member
    siksi88 is offline
    Join Date : Aug 2011
    Posts : 31
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    cool editor

  7. #47
    billburr

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    excellent thank you cannot wait for more additions to the editor great work

  8. #48
    Member
    skoolchild is offline
    Join Date : Sep 2011
    Posts : 73
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by godzcheater View Post
    Do you have 424 "shards"? or 13700.
    Thanks bro its 13700 at the point of last save but I believe you already knew it by now. If required I can re-up my latest save from where I stopped in the campaign. Thanks.

 

 
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