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[Release] Transformers: Fall of Cybertron Save Editor By Ryner Lute: T.L.D. & Dippidip - Page 7
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  1. #49
    Junior Member
    harrise is offline
    Join Date : Jun 2012
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    I cant get my shards modded. the editor says 9999999 but when i play the game it still says 7775 . I use horizon to extract and inject my gpd file. what program should i use to extract my profile? I even used other peoples gpd ... Someone help me please.

  2. #50
    dippidip

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by harrise View Post
    I cant get my shards modded. the editor says 9999999 but when i play the game it still says 7775 . I use horizon to extract and inject my gpd file. what program should i use to extract my profile? I even used other peoples gpd ... Someone help me please.
    Can u post your gpd,so we can check it and find out where it goes wrong.
    Probably just reading the value from the wrong offset,so if we can check your gpd we can fix the editor to also read your values right.

  3. #51
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by dippidip View Post
    Can u post your gpd,so we can check it and find out where it goes wrong.
    Probably just reading the value from the wrong offset,so if we can check your gpd we can fix the editor to also read your values right.
    that isn't it >.> the pointer I used should work on all gpd's for this game. so probably something on his end.
    I have tested it on several different gpds so far and it worked perfectly for all of them.

  4. #52
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    SterlingArcher

    BrayWyatt is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    for some reason. i still got zero shards. and, i added 999,999,999 to the gpd file.
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  5. #53
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sterling Archer View Post
    for some reason. i still got zero shards. and, i added 999,999,999 to the gpd file.
    can you give me the gpd? I will look into it. also it may only work if you have some shards. so try getting some and try again. it is reading correctly right? all the gpds I tested had at least 100 shards on it.

  6. #54
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    SterlingArcher

    BrayWyatt is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    im gonna try it again and post my results.



    *edit*
    got it working now. before it showed 25.0 something shards. than i played for a few minutes & got 750 shards. now i got 1,000,000,000 shards...
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  7. #55
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sterling Archer View Post
    im gonna try it again and post my results.

    *edit*
    got it working now. before it showed 25.0 something shards. than i played for a few minutes & got 750 shards. now i got 1,000,000,000 shards...
    okay nice ;) so you have to actually have 100 or more for it to work. okay thanks ;)
    Edit: also you had 0 before so maybe it shows the 25.0 regardless of your amount? so maybe just having some would get it to work.

  8. #56
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    SterlingArcher

    BrayWyatt is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    great job on the program... i didnt know that you needed 100 or more shards for it work properly.
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



 

 
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