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[Release] Transformers: Fall of Cybertron Save Editor By Ryner Lute: T.L.D. & Dippidip - Page 8
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  1. #57
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sterling Archer View Post
    great job on the program... i didnt know that you needed 100 or more shards for it work properly.
    me either not until now anyway. thanks for testing ;) I found the shards when it had 100 in the gpd so I never looked at a gpd with less than 100. you get 100 right off so anyone just getting the game should be able to use it perfectly. well I am adding a note to my OP to let people know that they need 100 or more shards for it to work. thanks again for testing that theory out.


  2. #58
    Haven's Warrior lv10
    rghjtagpro

    boogieman is offline
    Join Date : Nov 2011
    Location : usa
    Posts : 529
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    man your a beast love your work think you can teach me some day how to make a tool noob here

  3. #59
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by expokiki View Post
    man your a beast love your work think you can teach me some day how to make a tool noob here
    sure. it isn't that hard. just pick a game that you know/want to mod and I can show you. (might not be that soon though since I am moving to california on the 29th. so yeah busy packing right now.)

  4. #60
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    Rivvik is offline
    Join Date : Jul 2011
    Location : New Jersey, USA
    Posts : 55
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    hey, just a heads up, I have exactly 9500 shards on the mission I'm on. I ran your app on what I think is the right GPD (tbh I never messed with those). but it continuously come up with a really high number.
    Downloads : 18 || Uploads : 0 || Rep Power : 3459 || Posts : 55 || Thanks : 76 || Thanked 7 Times in 7 Posts


    What could possibly go wrong? :)_______________________)

  5. #61
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Rivvik View Post
    hey, just a heads up, I have exactly 9500 shards on the mission I'm on. I ran your app on what I think is the right GPD (tbh I never messed with those). but it continuously come up with a really high number.
    4156089C.gpd
    that is the name >.> if you want just upload it and I will mod it for you >.> or go back to the first couple pages and get the modded gpd that dippidip uploaded.

  6. #62
    Haven's Warrior lv10
    rghjtagpro

    boogieman is offline
    Join Date : Nov 2011
    Location : usa
    Posts : 529
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    thanx man i realy need a mentor .now i need to find a game you didn t mod yet lol

  7. #63
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by expokiki View Post
    thanx man i realy need a mentor .now i need to find a game you didn t mod yet lol
    no prob. modding is very simple >.> can you at least hex your own saves? if not start doing that. you need to be able to find what you want the tool to mod.

  8. #64
    Haven's Warrior lv10
    rghjtagpro

    boogieman is offline
    Join Date : Nov 2011
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    no never hex before very new to mooding

 

 
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