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  1. #137
    LostlornHero

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    This editor looks amazing i can't wait to edit my save with this. Thank You


  2. #138
    DevestatorsHouse

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Did anyone manage to edit monster passives successfully? I always get an error message when i try, saying that it's not a valid passive.

  3. #139
    Developer
    Killermiles is offline
    Join Date : Sep 2011
    Posts : 144
    Array

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by DevestatorsHouse View Post
    Did anyone manage to edit monster passives successfully? I always get an error message when i try, saying that it's not a valid passive.
    That bug in 4.0 is fixed in the latest version, please download it.

  4. #140
    DevestatorsHouse

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by Killermiles View Post
    That bug in 4.0 is fixed in the latest version, please download it.
    The passive editing works fine now, thanks. Strangely I have noticed, that edited files seem to be corrupt. I can load them and play with the changes just fine, but each attempt to save fails(manually and auto). So obviously I can't keep my progress. It also doesn't seem to matter what part of the save I edit, even changing the Gil count by one, will disable saving. Am I doing something wrong?

  5. #141
    darkmikasonfire

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by DevestatorsHouse View Post
    The passive editing works fine now, thanks. Strangely I have noticed, that edited files seem to be corrupt. I can load them and play with the changes just fine, but each attempt to save fails(manually and auto). So obviously I can't keep my progress. It also doesn't seem to matter what part of the save I edit, even changing the Gil count by one, will disable saving. Am I doing something wrong?
    Are you rehashing and resigning?
    I've been using 4.1 for about a day and a half and I've modded with it a few dozen times: gil, items, monsters, accessories, stat points, etc. And it works fine thus far for me.
    That's the only thing I can think of that's the issue since even if you just mod gil alone and nothing else it messes up for you, it must not be getting resigned and such, use horizon to do so, should work fine after that.

  6. #142
    DevestatorsHouse

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by darkmikasonfire View Post
    Are you rehashing and resigning?
    I've been using 4.1 for about a day and a half and I've modded with it a few dozen times: gil, items, monsters, accessories, stat points, etc. And it works fine thus far for me.
    That's the only thing I can think of that's the issue since even if you just mod gil alone and nothing else it messes up for you, it must not be getting resigned and such, use horizon to do so, should work fine after that.
    Yeah this seemed to be the issue. I assumed it would do that automatically just like other save editors. It makes me wonder, why didn't the developer add an auto resign and rehash feature to the editor like others do? Would make the whole process much more smoothly for the users.

    Either way, has anyone used the Accessory extra ability editor so far? Only tried once and the game froze when I equipped them.
    Last edited by DevestatorsHouse; 07-10-2013 at 06:31 PM.

  7. #143
    Aniki

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Hey ! Thank you so much

  8. #144
    Junior Member
    AccJack is offline
    Join Date : Jul 2013
    Posts : 20
    Array

    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Well done! Thank you for sharing!

 

 

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