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[Release] RE6SE: Resident Evil 6 Save Editor v1.0
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  1. #1
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    Guillian is offline
    Join Date : Oct 2012
    Posts : 55
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    RE6SE: Resident Evil 6 Save Editor v1.4

    I have tested it only on my own save, but I hope it works also for you (^_^!)
    Requieres Java installed on your computer.

    Features:
    • All campaing chapters with S rank
    • All mercenaries levels with S rank
    • All characters and costumes
    • All skills
    • Training skill: Set in the first skill slot in both campaing and mercenaries modes.
    • All extras
    • All medals
    • Stats for mercenaries and agent hunt
    • Stats for enemies
    • Stats for weapons
    • Miscellaneous stats (game time, distances, rescues...)
    • Dog tags
    • Skill points
    • Custom weapon for any character (i.e.: Ada with rocket launcher)
    • Increment stock: increments your items and weapons. Lets you fire without reloading for a while



    How to use:
    1. Extract your save from your X360 storage device
    2. Load it in this tool, modify and save it.
    3. Rehash, resign and inject it to your X360 storage device
    4. Load your new save and enjoy it!

    Note: Use Horizon or a similar tool to extract, rehash, resign and inject your save

    CAUTION!
    Make a backup of your original save.
    Use this tool at your own risk.

    Changes v1.4:
    - Added "Mutant hand" to custom weapon
    - Added "First aid spray" to custom weapon
    - Fixed some weapon names

    Changes v1.3:
    - Added "Hand to hand" to custom weapon
    - Added its own button to "Training skill"

    Changes v1.2:
    - Added "Dog tags"
    - Added "Stats: Miscellaneous"
    - "All extras" now also sets the number of found serpent emblems to 80
    - "All mercenaries levels with S rank" now clears 10 levels instead of 6

    Click image for larger version. 

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    Last edited by Guillian; 12-20-2012 at 12:16 PM. Reason: Updated to v1.4


  2. The Following 264 Users Say Thank You to Guillian For This Useful Post:

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