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[Release] RE6SE: Resident Evil 6 Save Editor v1.0 - Page 19
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  1. #145
    KimCheeWarrior

    Re: RE6SE: Resident Evil 6 Save Editor v1.3

    yeah i know but you cant heal other people much with herbs, only when you pick them up after being downed.

  2. #146
    KimCheeWarrior

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    do you think your editor will still work after the upcoming 12/17 update?

  3. #147
    Senior Member
    360HAVEN
    Spectre is offline
    Join Date : Jun 2011
    Posts : 126
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    Hey Gullian is it possible to add Piers mutated arm to the weapon inventory? I saw it in KG'S hacking tool on youtube..So is it possible?

  4. #148
    Developer
    Guillian is offline
    Join Date : Oct 2012
    Posts : 55
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    Quote Originally Posted by Spectre View Post
    Hey Gullian is it possible to add Piers mutated arm to the weapon inventory? I saw it in KG'S hacking tool on youtube..So is it possible?
    I don't think Piers mutated arm is a weapon you can select, but I don't know it for sure.
    Can you post a link to that video, please?


  5. #149
    KimCheeWarrior

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    with the xbl 12/17 title update, the training skill no longer works. im sure theres a few other things that dont work either but i didnt have much time to play it earlier so thats all im able to confirm but thats a HUGE blow. looks like the no hope left difficulty is gonna be more of a pain than i bargained for. a huge problem i ran into that made me turn the game off abruptly was that i kept firing my gun and when the training skill is equipped, you can fire endlessly without fear of reloading, ever. but the same "pre-training" skill glitch happened where my character would constantly try to switch weapons, i wouldnt be able to do anything, and the only way he would stop is if i would press the back button and go into that menu. im not gonna stop playing my game every five to ten minutes just to re-increment stock whenever that annoyance happens. i hate to say this but i think this first update broke your save editor in a huge way (a second one's coming next month).

  6. #150
    Junior Member
    AdaWongLover is offline
    Join Date : Aug 2012
    Posts : 16
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    I just played with my edited save from this save editor after the update, No Hope Left doesn't let you use any skills at all, so of course training skill doesn't work in it. but training still works fine on other difficulties, all records are still 100% S-ranked even No Hope difficulty. training skill still works in mercs too. I haven't messed with increment stock yet.

  7. #151
    Member
    MrTuts is offline
    Join Date : Dec 2012
    Posts : 76
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.3

    Thanks for the time and effort, this editor works great!! :D

  8. #152
    Haven Donator
    esschallert is offline
    Join Date : Oct 2012
    Posts : 3
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    how does this tool work? i have only .class files in this folder no .exe?

 

 

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