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  1. #17
    Senior Member

    drizzy is offline
    Join Date : Sep 2011
    Location : California
    Posts : 587
    Array

    Re: Family Guy [Save Editor]

    thank you for this awesome editor, also im not sure if anyone is having this problem but i am able to mod everything and everything works except the money mod i add $99999 and it show's up in the game but once i go to the store it resets back to what i originally had.thanks again

    *edit* i tried moding the money then load the game and go rite to continue game but as soon as i start the level it resets the money..i will try another save..
    Last edited by drizzy; 11-22-2012 at 05:16 AM.

  2. #18
    Noctis Caelum

    Re: Family Guy [Save Editor]

    Quote Originally Posted by drizzy View Post
    thank you for this awesome editor, also im not sure if anyone is having this problem but i am able to mod everything and everything works except the money mod i add $99999 and it show's up in the game but once i go to the store it resets back to what i originally had.thanks again
    yea i had that problem also, what i did was mod the money load the game and go rite to continue game it should show then.

  3. #19
    horridmrgreen

    Re: Family Guy [Save Editor]

    had same problem will try this

  4. #20
    Senior Member

    xBASSxMONSTAx is offline
    Join Date : Mar 2012
    Posts : 610
    Array

    Re: Family Guy [Save Editor]

    I get an unexception handling error. :(

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentNullException: Value cannot be null.
    Parameter name: fileName
       at System.IO.FileInfo..ctor(String fileName)
       at (String )
       at A.c3641ae4f223e96ad0c7a16887cc7eb5b.ce15f5ea89b98a37743634b7341e97d96(String )
       at Family_Guy_Back_To_The_Multiverse.Form1.BackupFile(String Filepath)
       at (Object , String )
       at A.cdc5209ca4c2582788936e561cbfae73b.cad2504f5fed34e3d15136366a842f608(Object , String )
       at Family_Guy_Back_To_The_Multiverse.Form1.ccd376656303f79a624c7b7f57e10cea7(Object , EventArgs )
       at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
       at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
       at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ToolStrip.WndProc(Message& m)
       at System.Windows.Forms.MenuStrip.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3643 (GDR.050727-3600)
        CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Family Guy Back To The Multiverse
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Documents%20and%20Settings/xBASSxMONSTAx/My%20Documents/xBASSxMONSTA's%20folder/xbox%20360%20memery%20unit/Family%20Guy/Family%20Guy-%20Back%20To%20The%20Multiverse.exe
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3643 (GDR.050727-3600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    ResourceAssembly
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Documents%20and%20Settings/xBASSxMONSTAx/My%20Documents/xBASSxMONSTA's%20folder/xbox%20360%20memery%20unit/Family%20Guy/Family%20Guy-%20Back%20To%20The%20Multiverse.exe
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 8.0.0.0
        Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3637 (GDR.050727-3600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3639 (GDR.050727-3600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    DevComponents.DotNetBar2
        Assembly Version: 9.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Documents%20and%20Settings/xBASSxMONSTAx/My%20Documents/xBASSxMONSTA's%20folder/xbox%20360%20memery%20unit/Family%20Guy/Family%20Guy-%20Back%20To%20The%20Multiverse.exe
    ----------------------------------------
    Accessibility
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    ISOLib
        Assembly Version: 0.1.3.2
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Documents%20and%20Settings/xBASSxMONSTAx/My%20Documents/xBASSxMONSTA's%20folder/xbox%20360%20memery%20unit/Family%20Guy/Family%20Guy-%20Back%20To%20The%20Multiverse.exe
    ----------------------------------------
    PackageIO
        Assembly Version: 0.1.9.2
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Documents%20and%20Settings/xBASSxMONSTAx/My%20Documents/xBASSxMONSTA's%20folder/xbox%20360%20memery%20unit/Family%20Guy/Family%20Guy-%20Back%20To%20The%20Multiverse.exe
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


    Also here's my gamesave: http://www.mediafire.com/download.php?lgnim327l7vec77

    I have modded money already on my save, all characters except "Death", I have all weapons,
    I just want all the maps unlocked and that Death character. Thats it. :(
    Downloads : 17 || Uploads : 0 || Rep Power : 5213 || Posts : 610 || Thanks : 495 || Thanked 620 Times in 178 Posts



  5. #21
    competer

    Re: Family Guy [Save Editor]

    it is true the amount of money will reset on the start of the game
    all other stuff works fine
    thank you

 

 
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