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[Release] WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.5.1 Released - Page 18
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  1. #137
    WantedDeadorAlive

    Re: WWE 13 A.I.O SaveGame Editor(w/ Rehasher and Resigner) v1 Released

    Quote Originally Posted by WantedDeadorAlive View Post
    having a problem, I edited Del Rios..well everything. went fine

    then I noticed his changed height did not apply, so maybe theres something wrong with editing the heights? I could do it by hand but I really hate hex editing.

    any idea?
    another problem, edited Del Rios rivals, abilities and weight class. as I did each save for that, his height would grow more and more. so..it is rather buggy. gonna stick to doing it by hand till that is fixed. I can't code for shit so not bothering doing my own editor.

  2. #138
    Developer

    Arjun The Man is offline
    Join Date : Aug 2012
    Location : In ASIA
    Posts : 821
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    Re: WWE 13 A.I.O SaveGame Editor(w/ Rehasher and Resigner) v1 Released

    i will look into the so called height problem

    Downloads : 23 || Uploads : 3 || Rep Power : 3893 || Posts : 821 || Thanks : 236 || Thanked 375 Times in 116 Posts



  3. #139
    bhangraman

    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    Well I guess my first set of questions were obvious so that is why no one answered. Can I ask Arjun any chance of adding the ability for renders for retail consoles on this editor? Or any plans?

  4. #140
    Developer

    Arjun The Man is offline
    Join Date : Aug 2012
    Location : In ASIA
    Posts : 821
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    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    Quote Originally Posted by bhangraman View Post
    Well I guess my first set of questions were obvious so that is why no one answered. Can I ask Arjun any chance of adding the ability for renders for retail consoles on this editor? Or any plans?
    you mean what broenj did for wwe 12 . lets c :D
    Downloads : 23 || Uploads : 3 || Rep Power : 3893 || Posts : 821 || Thanks : 236 || Thanked 375 Times in 116 Posts



  5. #141
    Member
    Mindolo is offline
    Join Date : Oct 2012
    Posts : 35
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    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    Am I the only one to have prob each time I save the savedata ? even if I change nothing, lefluffie or brien's caws editor tool from last year can't open it after saving it

  6. #142
    Developer

    Arjun The Man is offline
    Join Date : Aug 2012
    Location : In ASIA
    Posts : 821
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    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    Quote Originally Posted by Mindolo View Post
    Am I the only one to have prob each time I save the savedata ? even if I change nothing, lefluffie or brien's caws editor tool from last year can't open it after saving it
    brienj tool from last year was for wwe 12 not 13 try modio or horiezon

    i think you are not dealing with confile but the file inside it see the video
    Downloads : 23 || Uploads : 3 || Rep Power : 3893 || Posts : 821 || Thanks : 236 || Thanked 375 Times in 116 Posts



  7. #143
    Developer

    brienj is offline
    Join Date : Dec 2010
    Location : Louisville, KY
    Age : 49
    Posts : 349
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    Twitter: @

    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    Quote Originally Posted by Arjun The Man View Post
    brienj tool from last year was for wwe 12 not 13 try modio or horiezon

    i think you are not dealing with confile but the file inside it see the video
    I believe he means to resign it. If my editor won't open it to resign it, then there is something wrong with the savefile.

  8. #144
    Haven's Warrior lv9

    WordUp is offline
    Join Date : Nov 2012
    Posts : 525
    Array

    Re: WWE 13 A.I.O SaveGame Editor + Injector(w/ Rehasher and Resigner) v1.3 Released

    This editor really doesn't give me much of a problem anymore :)

    What are you thinking about adding for the upcoming updates?


    I also noticed that when I open your editor the brands are different than the ones in my game. In my game I have everyone has a free agent in the exhibition brand but in your editor its says their original brand. Not a big deal but maybe you can look into it.


    Update*
    I had the BOD in a team in my universe to kick Austin ass and I came across this.

    Notice how the allies are not Kane or The Undertaker?
    Last edited by WordUp; 12-03-2012 at 01:10 PM.

 

 

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