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  1. #17
    DaNextBanks

    Re: WWE12-13 Texture Importer

    thanks for the tool once again bud

  2. #18
    Developer

    brienj is offline
    Join Date : Dec 2010
    Location : Louisville, KY
    Age : 49
    Posts : 349
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    Twitter: @

    Re: WWE12-13 Texture Importer

    Nevermind ...

  3. #19
    Daeger

    Re: WWE12-13 Texture Importer

    Okay, I apologize in advance, but I originally thought this tool would enable people with unmodded Xbox 360s to import logos into their save files.

    It would seem I'm mistaken, and you still have to have a modded Xbox 360, you just don't need it to have debugging tools or the XDK on your PC. From what I've been able to surmise, modded Xbox 360s don't go onto Xbox Live period, which is problematic since I'm wanting to do this specifically so I can use any logo I want on Xbox Live and design arenas to use on there with images from my PC.

    So I guess I should ask, are you planning on releasing a tool that'll allow us to put logos into our save files? None of the WWE 13 save editors that are out have the ability to do so, and when I made the request on one of them, it was suggested that you get asked about that. (Link)
    Last edited by Daeger; 12-07-2012 at 01:55 AM.

  4. #20
    Member
    KingBizz is offline
    Join Date : Apr 2012
    Posts : 40
    Array

    Re: WWE12-13 Texture Importer

    i hope you dont mind man but i made a forum for us without jtags to post our paint tools for those of you with them willing to help us i hope there is no problem with me posting the link so you dont need to direct others without jtags

    http://www.360haven.com/forums/showt...tml#post159975

  5. #21
    Developer

    brienj is offline
    Join Date : Dec 2010
    Location : Louisville, KY
    Age : 49
    Posts : 349
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    Twitter: @

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Daeger View Post
    Okay, I apologize in advance, but I originally thought this tool would enable people with unmodded Xbox 360s to import logos into their save files.

    It would seem I'm mistaken, and you still have to have a modded Xbox 360, you just don't need it to have debugging tools or the XDK on your PC. From what I've been able to surmise, modded Xbox 360s don't go onto Xbox Live period, which is problematic since I'm wanting to do this specifically so I can use any logo I want on Xbox Live and design arenas to use on there with images from my PC.

    So I guess I should ask, are you planning on releasing a tool that'll allow us to put logos into our save files? None of the WWE 13 save editors that are out have the ability to do so, and when I made the request on one of them, it was suggested that you get asked about that. (Link)
    The whole reason you have to have a modded Xbox, is because I hacked the xex file so it would bypass the checksum check on the paint tools and you can load them into the game and then have the game fix the checksum when you save them. If I could fix the checksum, I never would have made the hack to bypass it. One of these days I might go through the code for the checksum and reverse it, but haven't felt arsed to do it yet, especially since there is technically no reason to, other than to make it easier for people with a retail system. You can still have someone with a modded Xbox fix the save for you on their version of the game, and then you just have to do the normal resigning or whatever to get them to work on your Xbox.

  6. #22
    Daeger

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by brienj View Post
    The whole reason you have to have a modded Xbox, is because I hacked the xex file so it would bypass the checksum check on the paint tools and you can load them into the game and then have the game fix the checksum when you save them. If I could fix the checksum, I never would have made the hack to bypass it. One of these days I might go through the code for the checksum and reverse it, but haven't felt arsed to do it yet, especially since there is technically no reason to, other than to make it easier for people with a retail system. You can still have someone with a modded Xbox fix the save for you on their version of the game, and then you just have to do the normal resigning or whatever to get them to work on your Xbox.
    I go to chat rooms, I play online games, I meet people all the time and keep in touch with a lot of different folks, and I've never met a single person that had a modded Xbox 360 outside of forums like this one. So I would have to ask a stranger to do it every single time I got an idea for a new wrestler that needs a custom logo or a new arena. All I want is to be able to use an image in the game without having to rely on people I don't know or violate the warranty on my new Xbox. And I think from what I've read I wouldn't even be able to mod my Xbox and use it on Xbox Live, anyway, which is where I'd want to upload my creations to.

    Please make it a higher priority. Using the in-game tools just won't provide nearly the same level of quality. If it were just one or two images I wanted to put into the game, sure, I'd make a request thread, but I love games where you can make your own things - this is something I'd want to be doing constantly, not just once or twice. And I doubt I'd be the only one to use such a tool. It would really help Community Creations as a whole.

  7. #23
    Member
    KingBizz is offline
    Join Date : Apr 2012
    Posts : 40
    Array

    Re: WWE12-13 Texture Importer

    i goofed here is the new link to the page so i hope this goes well for all of us

    http://www.360haven.com/forums/showt...tml#post160051

  8. #24
    Member
    Mindolo is offline
    Join Date : Oct 2012
    Posts : 35
    Array

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Daeger View Post
    I go to chat rooms, I play online games, I meet people all the time and keep in touch with a lot of different folks, and I've never met a single person that had a modded Xbox 360 outside of forums like this one. So I would have to ask a stranger to do it every single time I got an idea for a new wrestler that needs a custom logo or a new arena. All I want is to be able to use an image in the game without having to rely on people I don't know or violate the warranty on my new Xbox. And I think from what I've read I wouldn't even be able to mod my Xbox and use it on Xbox Live, anyway, which is where I'd want to upload my creations to.



    Please make it a higher priority. Using the in-game tools just won't provide nearly the same level of quality. If it were just one or two images I wanted to put into the game, sure, I'd make a request thread, but I love games where you can make your own things - this is something I'd want to be doing constantly, not just once or twice. And I doubt I'd be the only one to use such a tool. It would really help Community Creations as a whole.
    then buy a jtag or another xbox and rgh it, it's amazing how everyone wants to have all jtag advantages but don't want to buy one, we can't go on live and so have acces to CC with jtag, we just accept that and don't bug everyone to have what retail user have

 

 
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