360haven works best with JavaScript enabled
[Release] WWE12-13 Texture Importer - Page 4
Loading
Register
Page 4 of 9 FirstFirst 123456789 LastLast
Results 25 to 32 of 67
  1. #25
    bugsyboy

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by brienj View Post
    The whole reason you have to have a modded Xbox, is because I hacked the xex file so it would bypass the checksum check on the paint tools and you can load them into the game and then have the game fix the checksum when you save them. If I could fix the checksum, I never would have made the hack to bypass it. One of these days I might go through the code for the checksum and reverse it, but haven't felt arsed to do it yet, especially since there is technically no reason to, other than to make it easier for people with a retail system. You can still have someone with a modded Xbox fix the save for you on their version of the game, and then you just have to do the normal resigning or whatever to get them to work on your Xbox.
    hey brien ,ok so now i understand that this is possible with a mod but do your universe tool will be working on a mod to or just jtag


  2. #26
    Daeger

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Mindolo View Post
    then buy a jtag or another xbox and rgh it, it's amazing how everyone wants to have all jtag advantages but don't want to buy one, we can't go on live and so have acces to CC with jtag, we just accept that and don't bug everyone to have what retail user have
    Spending $200-300 on a new system just for one game is an expense I can't afford in college. This Xbox 360 was a hand-me-down and it feels like I only play two games on it per year. I just love WWE 13 though and I wish I had more creative flexibility.

  3. #27
    Member
    Mindolo is offline
    Join Date : Oct 2012
    Posts : 35
    Array

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Daeger View Post
    Spending $200-300 on a new system just for one game is an expense I can't afford in college. This Xbox 360 was a hand-me-down and it feels like I only play two games on it per year. I just love WWE 13 though and I wish I had more creative flexibility.
    I sold my old xbox with some games to buy a jtag just for this game because I have no money to buy one, I made a sacrifice, I lost xbox live but can mod this game, once again retail user just want everything live and mod, if you don't want to lose live then forget about mod, if mod is more important then buy a jtag, it's simple

  4. #28
    Daeger

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Mindolo View Post
    I sold my old xbox with some games to buy a jtag just for this game because I have no money to buy one, I made a sacrifice, I lost xbox live but can mod this game, once again retail user just want everything live and mod, if you don't want to lose live then forget about mod, if mod is more important then buy a jtag, it's simple
    But the entire reason I want to do this is so I can upload my creations to Xbox Live. =/

  5. #29
    Member
    Mindolo is offline
    Join Date : Oct 2012
    Posts : 35
    Array

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Daeger View Post
    But the entire reason I want to do this is so I can upload my creations to Xbox Live. =/
    I understand, but once again it's a choice that have to be made unfortunately online or mod

  6. #30
    Junior Member
    Aussie-Kat is offline
    Join Date : Oct 2012
    Posts : 8
    Array

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Mindolo View Post
    I understand, but once again it's a choice that have to be made unfortunately online or mod
    That's not true, with CAW Injector you can copy the CAW from the JTAG system save to your retail Xbox Save. So you can have your cake and eat it too.

  7. #31
    bretw

    Re: WWE12-13 Texture Importer

    cheers...cant wait to use it

  8. #32
    Developer

    brienj is offline
    Join Date : Dec 2010
    Location : Louisville, KY
    Age : 49
    Posts : 349
    Array
    Twitter: @

    Re: WWE12-13 Texture Importer

    Quote Originally Posted by Aussie-Kat View Post
    That's not true, with CAW Injector you can copy the CAW from the JTAG system save to your retail Xbox Save. So you can have your cake and eat it too.
    Yep, but some people aren't smart enough to get both. Having both is the best of both worlds.

    Quote Originally Posted by bretw View Post
    cheers...cant wait to use it
    Can't wait? What do you mean? It's been up for download for four days now, or do you mean you just don't have the time to try it yet?

 

 

Similar Threads

  1. WWE12 Mod Tool
    By PUR3 RAF3X in forum Xbox 360 Modding Programs
    Replies: 138
    Last Post: 07-29-2019, 11:43 AM
  2. brienj texture importer help
    By KingBizz in forum Xbox 360 Modified Game Saves
    Replies: 3
    Last Post: 07-07-2013, 03:00 AM
  3. BrienJ's Texture Importer
    By The Icon Jordan in forum General Discussion
    Replies: 4
    Last Post: 04-07-2013, 12:21 PM
  4. help with wwe12
    By djsniper in forum Xbox 360 Modding Discussion
    Replies: 1
    Last Post: 06-29-2012, 04:36 PM
  5. WWE12 Savegame(content) fix Tool
    By PUR3 RAF3X in forum Xbox 360 Modding Programs
    Replies: 8
    Last Post: 01-01-2012, 05:12 PM

Visitors found this page by searching for:

xhp wwe 13 download

brienj wwe 13 editor

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯