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[Release] [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor
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  1. #1
    Haven Martial Arts God


    cybersam is offline
    Join Date : Jan 2011
    Posts : 1,193
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    [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    its finally time....
    v4 of my Star Ocean editor "Jörmungandr"

    this editor was my first editor i created (back then)
    and it came a long way... now its a state of the art editor (the GUI at least ^_^')

    as some of may have seen the pics in the WIP thread already...
    here are some of them again


    Logo (splash screen animation)


    Main "Frame"


    file loaded


    party stat screen


    collection screen (ship data other screens work too)


    character screen


    file saved




    i hope you guys like it ^_^

    still on the todo list:
    - Item Editor
    - minor fixes... (when bugs are reported or i find any)


    thanks to Red Hulk for the better protection ^_^
    Attached Files Attached Files
    Last edited by cybersam; 01-19-2013 at 11:33 PM.
    Downloads : 17 || Uploads : 2 || Rep Power : 7454 || Posts : 1,193 || Thanks : 43 || Thanked 4,060 Times in 399 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook


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  3. #2
    Vincent Valentine

    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    The UI is amazing! lol

  4. #3
    Noctis Caelum

    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    The best wpf creator i have ever seen, very nice work cyber. Now thats a true wpf, the animations are crazy.

  5. #4
    Developer
    sethnova is offline
    Join Date : Feb 2012
    Location : Holland
    Age : 29
    Posts : 134
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    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    very, very nice looking editor. Piece of art. better said: Piece of functional art^^. it looks epic and does what we want it to do^^
    keep up the good work and thanks for sharing

    *EDIT*
    just downloaded and tried it. its not amazing. its god-like. very well done! cant wait for the item list^^
    Downloads : 5 || Uploads : 0 || Rep Power : 4619 || Posts : 134 || Thanks : 36 || Thanked 239 Times in 27 Posts


    It doesnt work the way u want it to work? Relax, take a deep breath, hug a tree and try again^^

  6. #5
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    it looks amazing, great work on this cyber
    Downloads : 157 || Uploads : 0 || Rep Power : 24435 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



  7. #6
    Retired Staff

    thegutta is offline
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    This editor same my life it looks as awesome as ever excellent work cybersam :) you are a true artist bro :D
    Downloads : 47 || Uploads : 0 || Rep Power : 15470 || Posts : 10,471 || Thanks : 3,231 || Thanked 1,396 Times in 1,224 Posts



  8. #7
    Haven Martial Arts God


    cybersam is offline
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    Posts : 1,193
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    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    glad you guys like it so far...
    but don't judge it by the screenshot... i urge anyone to download it and try it...

    the UI it self isn't that great... the animation is what makes this editor different from the rest so download it and try it out (for those that still haven't) ^_^
    Downloads : 17 || Uploads : 2 || Rep Power : 7454 || Posts : 1,193 || Thanks : 43 || Thanked 4,060 Times in 399 Posts


    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
    and the Universe trying to produce bigger and better idiots.
    So far, the Universe is winning.

    Rich Cook

  9. #8
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
    Join Date : Dec 2010
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    Re: [Remake] Jörmungandr V4 - Star Ocean 4 Save Editor

    Quote Originally Posted by cybersam View Post
    glad you guys like it so far...
    but don't judge it by the screenshot... i urge anyone to download it and try it...

    the UI it self isn't that great... the animation is what makes this editor different from the rest so download it and try it out (for those that still haven't) ^_^
    hey cyber i downloaded the editor and tried to open it and i get this:


    Code:
    ---------------------------
    Error
    ---------------------------
    #Error: System.Reflection.TargetInvocationException
    
    Exception has been thrown by the target of an invocation.
    
       at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
    
       at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
    
       at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
    
       at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    
       at netz.NetzStarter.InvokeApp(Assembly assembly, String[] args)
    
       at netz.NetzStarter.StartApp(String[] args)
    
       at netz.NetzStarter.Main(String[] args)
    
    System.Windows.Markup.XamlParseException: The invocation of the constructor on type 'A.GB' that matches the specified binding constraints threw an exception. ---> System.Exception: The component 'A.GB' does not have a resource identified by the URI '/JörmungandrV4;component/mainwindow.xaml'.
    
       at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
    
       at A..(Object , Uri )
    
       at A.GB.InitializeComponent()
    
       at (Object )
    
       at A..(Object )
    
       at A.GB..ctor()
    
       --- End of inner exception stack trace ---
    
       at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
    
       at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
    
       at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
    
       at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
    
       at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
    
       at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
    
       at System.Windows.Application.DoStartup()
    
       at System.Windows.Application.<.ctor>b__1(Object unused)
    
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    
       at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
    
       at System.Windows.Threading.DispatcherOperation.InvokeImpl()
    
       at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
    
       at System.Threading.ExecutionContext.runTryCode(Object userData)
    
       at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
    
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    
       at System.Windows.Threading.DispatcherOperation.Invoke()
    
       at System.Windows.Threading.Dispatcher.ProcessQueue()
    
       at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
    
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    
       at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
    
       at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
    
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
    
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
    
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
    
       at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
    
       at System.Windows.Application.RunDispatcher(Object ignore)
    
       at System.Windows.Application.RunInternal(Window window)
    
       at System.Windows.Application.Run(Window window)
    
       at (Object )
    
       at A..(Object )
    
       at A..()
    
    Using .NET Runtime: 4.0.30319.296
    
    Created with .NET Runtime: 4.0.30319.296
    ---------------------------
    OK   
    ---------------------------
    Downloads : 157 || Uploads : 0 || Rep Power : 24435 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



 

 
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