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Thread: WWE 13 Mod Tool

  1. #73
    Member
    psuzelda is offline
    Join Date : Apr 2012
    Posts : 57
    Array

    Re: WWE 13 Mod Tool

    everything works fine but PUR3 you realize you than brienj hate you now lol watch on smacktalks he is really angry.
    but don't give up now IT's you the more awesome

  2. #74
    GreenArcher

    Re: WWE 13 Mod Tool

    Quote Originally Posted by PUR3 RAF3X View Post
    I use allways for WWE13
    extract from USB
    USBXTAFGUI_v44
    Rehash & Resign
    CONcept 0.3 coz this have multiple file support and work allways for me ;)

    Maybe I can edit more then the Selection Screen Picture :)
    I need try around with the Skin Image. I can extract this Texture to:
    Attachment 11515
    I think this caw template texture will come in handy.. what is the resolution when extracted?

    Great job... keep it up.. and thanks a lot.

  3. #75
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 42
    Posts : 722
    Array

    Re: WWE 13 Mod Tool

    Quote Originally Posted by kidsampson View Post
    Two questions: for you caw importer you say it "supports all caw infos." Does this mean it also imports created finishers assigned to that caw?
    Second question: do we still have to resave imported caws in game in order for them to work? I don't understand when to use the caw updater tool.
    1.Yes this import all Infos.
    2. No. The CAW Updater you can use after you edit any Stats,Entrance from the CAW.
    This Updater fix the freez probs after you using Hacker-T Entrance Editor. This way work to for my Ultra Attribute Mod over 100 "WWE12"



    everything works fine but PUR3 you realize you than brienj hate you now lol watch on smacktalks he is really angry.
    but don't give up now IT's you the more awesome
    Yes he is really angry but not about me or my work this is what he say.

  4. #76
    bcx

    Re: WWE 13 Mod Tool

    Hi, I seem to have a problem, When ever I load up and click CAW Editor, None of the Options are available to be clicked on, like this:


  5. #77
    Haven's Warrior lv9

    WordUp is offline
    Join Date : Nov 2012
    Posts : 525
    Array

    Re: WWE 13 Mod Tool

    Do you think renders are possible for "Custom Belts"?

  6. #78
    Senior Member
    Dbo2700 is offline
    Join Date : Apr 2012
    Posts : 242
    Array
    Thank you for this!

    I'm so mad at myself for deleting all my selection pics from 12 after Brien said it wasn't possible. Smh.

    Sent from my SPH-D710 using Tapatalk 2

  7. #79
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 42
    Posts : 722
    Array

    Re: WWE 13 Mod Tool

    Quote Originally Posted by WordUp View Post
    Do you think renders are possible for "Custom Belts"?
    I need check the CreateABelt.cab file but I can extract this Image to.

  8. #80
    havenisthebest

    Re: WWE 13 Mod Tool

    if i make a caw with render when other people inject it will render appear plzz answer i asked 2 times


 

 

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