I have extremely mixed feelings about a reboot. It seems to be the direction everybody is going these days, whether it's a good idea or not. For instance, I can certainly understand why Konami might want to reboot Castlevania, but I have trouble imagining a good enough reason for Capcom to want to reboot Devil May Cry right now. (Speaking of Konami and reboots, since Snake is no longer around, a good Metal Gear reboot might not be a bad idea...)
Everybody's getting caught up in the Skylanders thing, but that's not what people should be taking away from all this. All the articles I've read have talked about complete and total reboots. Frame of reference, imagine Dragon Ball Z, but Goku never met Krillin or Bulma, never married Chi Chi, and never earned the Nimbus. Already, that makes for an entirely different story! (The DC Comics fans will get where I'm going with this.)
I keep hearing about the very real possibility for a total do-over, starting the series again with just Sonic and Eggman. No more Tails, no more Knuckles, no more Amy, no more Shadow, possibly even no more Chaos Emeralds. THAT'S the significance of this news, not the Skylanders reference. Even if we do get to see a few familiar faces, they'll more than likely have a different origin story.
The question is: is this a bad thing? While it will certainly suck to have to relearn the continuity, I'm drawn to this little tidbit:
Originally Posted by
FreakyGHappy
I'm not sure that all of the Sonic games really have much of a continuity right now.
This is so true that it hurts. I think the reason Sonic was doing so poorly up until Unleashed is because of how seriously Sega took the series, or rather, how seriously they DIDN'T take it. Sega has been throwing Sonic all over the spectrum, desperately trying to emulate everything else that is successful (I really hope they don't go with the Skylanders business model, not because I don't like the idea, but because they'd be blatantly selling out like usual). And they've been very transparent about it, too. I mean, say what you will about whether you like the games or not, but the Sega All Stars Racing games (at least the first batch, I haven't bothered playing the latest one) are just Mario Kart games reskinned, just like how Shuffle was Mario Party (and don't try to sell me on the card mechanics or the battle spaces). I'm not saying Sonic Adventure was the last good Sonic game, but it was definitely the last one to be itself until Unleashed came along. Sega has been so frantic trying to figure out what will sell that they've completely neglected to do anything concrete for Sonic.
That's why Unleashed, Colors, and Generations were such breaths of fresh air: Unleashed was the first Sonic game to be itself, to not worry about being another game (and even then Sega started development by studying Super Mario Galaxy) since Sonic Adventure 2 all the way back in 2000; when Colors and Generations decided to run with the Unleashed model, it just felt right (I think Colors was a giant step in the right direction, and Generations was total fan service scarcely seen outside of Smash Bros).
So what does all this have to do with Freaky's quote earlier? Well, one of the (important) things that Sega has neglected to give Sonic a concrete base on is the story. One of the things that made Adventure so cool was that it was the first game to really flesh out a story (and the last one to do it really well, it seems). Same with SA2. Heroes didn't really have a deep story (it was really just attempted fan service with Metal Sonic), Shadow had a great story but fell short on the "grim and gritty" nonsense, Sonic 06 had a similar situation to Shadow but lost it on being too realistic (we've all heard the bestiality jokes by now). What Sonic really needs is a concrete story. And not just for a single game, but a full-on backstory. We've come to the point where nostalgia alone won't keep sales up, and developers need a way to bring in new fans.
Rebooting Sonic from the ground up is probably the best way for Sega to handle the series right now. Bring in new fans with a new and concrete story and original gameplay elements (while still staying fundamentally "Sonic" ), keep those new fans by keeping the story consistent and allowing the gameplay to evolve without suddenly changing it with every title, and keep us older fans with subtle references to the older Sonic continuity. If Sega can just keep their heads on straight, they may just be able to pull this off.