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[Release] [New GUI] Bioshock Infinite Save Editor 2013 - Page 16
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  1. #121
    hemin

    Re: Bioshock Infinite Save Editor 2013

    great work

  2. #122
    Haven Donator
    solid prime is offline
    Join Date : Oct 2012
    Location : MILKY WAY GALAXY
    Posts : 195
    Array

    Re: [New GUI] Bioshock Infinite Save Editor 2013

    i tried to use this editor on a win XP pc service pack 3, netframework latest, java updated and the editor opens but when i load save file there is no next button or save button in my menu. so i can hit max gor money, but i cant hit next or save...i tried doing the drag and auto hack and it didnt work...any ideas?


  3. #123
    jadineamber

    Re: Bioshock Infinite Save Editor 2013

    Quote Originally Posted by Dumas8199 View Post
    i was going to say the same thing
    i was going to ask the same question but i figured it out.... what a pain in the butt!! some saves are more kb than the recent ones. I wish there was just one save point. Great work on creating this. it is much easier then the ones i have used before like gibbed for bordrelands.... looking forward to more edits

  4. #124
    jadineamber

    Re: Bioshock Infinite Save Editor 2013

    Quote Originally Posted by Jappi88 View Post
    the other block are inrelevant...u only need the fisrt block...health/salt/ammo and stuff like that are located inside the first block.
    what is being used to edit the block?

  5. #125
    macaroni

    Re: [New GUI] Bioshock Infinite Save Editor 2013

    Once again, you guys don't fail to disappoint! I didn't even think there would be one for this game, but you guys are just amazing. Thanks!

  6. #126
    callandor

    Re: [New GUI] Bioshock Infinite Save Editor 2013

    Thanks for the editor!

  7. #127
    hoghog

    Re: [New GUI] Bioshock Infinite Save Editor 2013

    Is there a way to use this on PC without stfs ?

  8. #128
    godsyndrome

    Re: Bioshock Infinite Save Editor 2013

    awesome stuff thanks for hard work

 

 

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